Updated: 2022-05-12 / Tips:English projects refer to those with documents in English, usually displayed in the readme / wiki / official website.
# | Repository | Description | Stars | Updated |
---|---|---|---|---|
1 | chrislgarry/Apollo-11 | Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules. | 52834 | 2022-02-03 |
2 | kanaka/mal | mal - Make a Lisp | 8598 | 2022-04-27 |
3 | leachim6/hello-world | Hello world in every computer language. Thanks to everyone who contributes to this, make sure to see contributing.md for contribution instructions! | 8182 | 2022-05-09 |
4 | jmechner/Prince-of-Persia-Apple-II | A running-jumping-swordfighting game I made on the Apple II from 1985-89 | 5969 | 2022-04-19 |
5 | BLAKE3-team/BLAKE3 | the official Rust and C implementations of the BLAKE3 cryptographic hash function | 3360 | 2022-04-17 |
6 | pret/pokered | Disassembly of Pokémon Red/Blue | 3054 | 2022-05-07 |
7 | nemasu/asmttpd | Web server for Linux written in amd64 assembly. | 2864 | 2022-01-11 |
8 | xiph/rav1e | The fastest and safest AV1 encoder. | 2811 | 2022-05-11 |
9 | bytedance/sonic | A blazingly fast JSON serializing & deserializing library | 2773 | 2022-05-11 |
10 | briansmith/ring | Safe, fast, small crypto using Rust | 2722 | 2022-05-06 |
11 | pooler/cpuminer | CPU miner for Litecoin and Bitcoin | 2523 | 2022-04-29 |
12 | virtualagc/virtualagc | Virtual Apollo Guidance Computer (AGC) software | 2151 | 2022-03-29 |
13 | hasherezade/malware_training_vol1 | Materials for Windows Malware Analysis training (volume 1) | 1665 | 2022-02-15 |
14 | pret/pokecrystal | Disassembly of Pokémon Crystal | 1601 | 2022-04-01 |
15 | SpinalHDL/VexRiscv | A FPGA friendly 32 bit RISC-V CPU implementation | 1496 | 2022-04-03 |
16 | klauspost/reedsolomon | Reed-Solomon Erasure Coding in Go | 1421 | 2022-03-24 |
17 | nanochess/bootOS | bootOS is a monolithic operating system in 512 bytes of x86 machine code. | 1407 | 2022-03-11 |
18 | bitdump/BLHeli | BLHeli for brushless ESC firmware | 1337 | 2022-04-01 |
19 | akkartik/mu | Soul of a tiny new machine. More thorough tests → More comprehensible and rewrite-friendly software → More resilient society. | 1222 | 2022-04-01 |
20 | netwide-assembler/nasm | A cross-platform x86 assembler with an Intel-like syntax | 1061 | 2022-03-12 |
21 | ActualMandM/cemu_graphic_packs | Community Graphic Packs for Cemu | 1037 | 2022-03-29 |
22 | jthuraisamy/SysWhispers2 | AV/EDR evasion via direct system calls. | 912 | 2022-03-15 |
23 | klezVirus/inceptor | Template-Driven AV/EDR Evasion Framework | 810 | 2022-03-07 |
24 | mirrorer/libbpg | libbpg (copy of the source code for easy access) | 729 | 2022-01-30 |
25 | below/HelloSilicon | An introduction to ARM64 assembly on Apple Silicon Macs | 726 | 2022-03-28 |
26 | ROCmSoftwarePlatform/MIOpen | AMD's Machine Intelligence Library | 693 | 2022-04-03 |
27 | nornagon/jonesforth | Mirror of JONESFORTH | 646 | 2022-03-09 |
28 | PDP-10/its | Incompatible Timesharing System | 629 | 2022-03-16 |
29 | oriansj/stage0 | A set of minimal dependency bootstrap binaries | 548 | 2021-11-14 |
30 | riscv/riscv-v-spec | Working draft of the proposed RISC-V V vector extension | 546 | 2022-03-11 |
31 | Apress/low-level-programming | Source code for 'Low-Level Programming' by Igor Zhirkov | 542 | 2022-03-10 |
32 | Rangi42/polishedcrystal | An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content. | 513 | 2022-03-26 |
33 | bluewaysw/pcgeos | #FreeGEOS source codes. The offical home of the PC/GEOS operating system technology. For personal computing fans. For all developers and assembly lovers. For YOU! | 488 | 2022-03-06 |
34 | nanochess/Invaders | Invaders game in 512 bytes (boot sector) | 476 | 2022-01-18 |
35 | pret/pokeyellow | Disassembly of Pokemon Yellow | 473 | 2022-03-29 |
36 | DGivney/assemblytutorials | This project was put together to teach myself NASM x86 assembly language on linux. | 402 | 2022-04-02 |
37 | 2point21/lba2-classic | - | 386 | 2021-12-22 |
38 | PrincetonUniversity/openpiton | The OpenPiton Platform | 374 | 2021-11-26 |
39 | 2point21/lba1-classic | - | 360 | 2022-02-27 |
40 | JSsixtyfour/smashremix | - | 359 | 2022-03-21 |
41 | atesgoral/hrm-solutions | Human Resource Machine solutions and size/speed hacks | 356 | 2022-01-15 |
42 | Myself086/Project-Nested | - | 350 | 2022-03-29 |
43 | zladx/LADX-Disassembly | Disassembly of Legend of Zelda: Links Awakening DX | 326 | 2022-03-27 |
44 | nmlgc/ReC98 | The Touhou PC-98 Restoration Project | 321 | 2022-03-27 |
45 | herumi/mcl | a portable and fast pairing-based cryptography library | 319 | 2022-04-02 |
46 | DoctorWkt/pdp7-unix | A project to resurrect Unix on the PDP-7 from a scan of the original assembly code | 313 | 2022-02-04 |
47 | nanochess/Pillman | Pillman boot sector game, a yellow thing eats pills and is chased by monsters. | 310 | 2022-01-18 |
48 | Blackend/Cyjon | A simple, clean code, multi-tasking operating system written in pure assembly language for 64-bit processors from the AMD64 family. | 309 | 2021-12-19 |
49 | NattyNarwhal/vmwmouse | VMware mouse driver for Windows 3.1 | 302 | 2022-04-02 |
50 | pret/pokegold | Disassembly of Pokémon Gold/Silver | 293 | 2022-03-26 |
51 | lukechampine/blake3 | A pure-Go implementation of the BLAKE3 cryptographic hash function | 277 | 2022-03-21 |
52 | cesarblum/sectorforth | sectorforth is a 16-bit x86 Forth that fits in a 512-byte boot sector. | 275 | 2021-12-09 |
53 | doldecomp/melee | A decompilation of Super Smash Bros Melee brought to you by a bunch of clever folks. | 272 | 2022-04-03 |
54 | TG9541/stm8ef | STM8 eForth: a user-friendly Forth with docs for simple µCs | 263 | 2022-02-22 |
55 | pmret/papermario | Decompilation of Paper Mario | 260 | 2022-04-02 |
56 | Cpasjuste/pemu | - | 259 | 2022-03-31 |
57 | kb-elmo/sesame | Alice type ergo keyboard using only THT parts | 255 | 2021-12-09 |
58 | mathiasvr/bluejay | 🐦 Digital ESC firmware for controlling brushless motors in multirotors | 244 | 2022-03-28 |
59 | spitbol/x64 | SPITBOL x64 provides raw power and speed for non-numeric computation on the x86_64 architecture | 244 | 2022-01-09 |
60 | matt-kempster/mips_to_c | A MIPS decompiler. | 237 | 2022-04-03 |
61 | zeldaret/tp | Decompilation of The Legend of Zelda: Twilight Princess (GCN, USA) | 236 | 2022-03-27 |
62 | dmitrystu/sboot_stm32 | Secure USB DFU1.1 bootloader for STM32 | 236 | 2022-03-03 |
63 | nadavrot/memset_benchmark | - | 228 | 2022-01-10 |
64 | pret/pokediamond | Decompilation of Pokémon Diamond/Pearl | 227 | 2022-01-26 |
65 | supranational/blst | Multilingual BLS12-381 signature library | 222 | 2022-03-31 |
66 | RC2014Z80/RC2014 | Official RC2014 repository for hardware schematics / software and more! | 220 | 2022-03-25 |
67 | z00m128/sjasmplus | Command-line cross-compiler of assembly language for Z80 CPU. | 218 | 2022-04-02 |
68 | GuillianSeed/MetalGear | Fully annotated disassembly of the original Metal Gear game (MSX2, Konami, 1987, RC750) | 216 | 2022-01-15 |
69 | HelTecAutomation/ESP32_LoRaWAN | Transplanted from Semtech LoRaWAN(https://github.com/Lora-net/LoRaMac-node) protocol to "ESP32 + Arduino" platform. Use RTC, support deep sleep, only working with ESP32 + LoRa boards made by HelTec Au ... | 215 | 2022-02-13 |
70 | calc84maniac/tiboyce | A Game Boy emulator for the TI-84 Plus CE and TI-83 Premium CE. | 215 | 2022-03-20 |
71 | NikitaIvanovV/snake-asm | Tiny snake game written in x86_64 assembly for Linux | 210 | 2022-03-29 |
72 | duff2013/ulptool | Program the esp32 ULP coprocessor in Arduino | 210 | 2022-01-13 |
73 | mrfearless/RadASM2 | RadASM v2 | 210 | 2021-11-14 |
74 | boostorg/context | - | 203 | 2022-03-16 |
75 | tgrysztar/fasm | flat assembler 1 - reconstructed source history | 202 | 2022-02-21 |
76 | videolan/dav1d | A read-only mirror of dav1d source code repository. The origin is at https://code.videolan.org/videolan/dav1d/ | 201 | 2022-03-19 |
77 | iDone/010-Editor-Keygen | KeyGen for 010 Editor | 192 | 2022-03-18 |
78 | wwarthen/RomWBW | System Software for Z80/Z180 Computers | 190 | 2022-04-01 |
79 | ajyoon/systemf | a brainfuck interpreter supporting linux syscalls with an example HTTP server | 189 | 2022-03-22 |
80 | jefftranter/6502 | Code for the 6502 microprocessor, mostly for the Replica 1 computer. | 189 | 2022-03-04 |
81 | VitorVilela7/fastrom | Project for activing FastROM on SNES games | 187 | 2022-01-04 |
82 | Dfinitski/N7DDC-ATU-100-mini-and-extended-boards | - | 186 | 2022-02-03 |
83 | intel/intel-ipsec-mb | Intel(R) Multi-Buffer Crypto for IPSec | 186 | 2022-04-02 |
84 | intel/isa-l_crypto | - | 186 | 2022-03-29 |
85 | sonicretro/s1disasm | Sonic 1 Disassembly | 180 | 2022-03-24 |
86 | LuigiBlood/zelda_dawn_dusk | Zelda 64: Dawn & Dusk - Expansion Disk | 179 | 2021-12-02 |
87 | sammyuri/chungus-2-assembler | Assembler and example programs for the CHUNGUS 2 Minecraft CPU. | 177 | 2021-11-14 |
88 | utz82/HoustonTracker2 | A music editor for TI graphing calculators | 170 | 2022-03-20 |
89 | harrelfe/Hmisc | Harrell Miscellaneous | 170 | 2022-04-01 |
90 | openhwgroup/core-v-verif | Functional verification project for the CORE-V family of RISC-V cores. | 167 | 2022-04-01 |
91 | giaf/blasfeo | Basic linear algebra subroutines for embedded optimization | 167 | 2022-03-25 |
92 | pret/poketcg | Disassembly of Pokémon TCG | 161 | 2021-11-15 |
93 | trash80/mGB | mGB - Nintendo Gameboy MIDI control for Arduinoboy | 153 | 2022-03-01 |
94 | NovaSquirrel/NovaTheSquirrel | an open source NES platformer game | 152 | 2022-03-20 |
95 | msg7086/x265-Yuuki-Asuna | A fork of x265. A modded version. | 151 | 2022-02-09 |
96 | android/renderscript-intrinsics-replacement-toolkit | - | 150 | 2022-01-05 |
97 | VitorVilela7/SMW-SA1-Pack | SA-1 Pack is a package of patches for activating and using SA-1 in SMW Hacks | 149 | 2022-04-01 |
98 | mupq/pqm4 | Post-quantum crypto library for the ARM Cortex-M4 | 149 | 2022-03-23 |
99 | 0xADE1A1DE/AssemblyLine | A C library and binary for generating machine code of x86_64 assembly language and executing on the fly without invoking another compiler, assembler or linker. | 142 | 2022-04-01 |
100 | jcalvinowens/asmhttpd | A minimalist HTTP server for Linux, written in x86_64 assembly | 129 | 2021-12-04 |
101 | sonicretro/s2disasm | Sonic 2 Disassembly | 124 | 2021-12-04 |
102 | harrelfe/rms | Regression Modeling Strategies | 124 | 2022-03-22 |
103 | jeffheaton/present | Code from Jeff Heaton's YouTube videos, articles, and conference presentations. | 120 | 2022-03-12 |
104 | ChuckyGang/DiagROM | The Amiga Diagnostic tool | 118 | 2022-02-19 |
105 | fadden/6502bench | A workbench for developing 6502 code | 117 | 2022-03-07 |
106 | nucular/raspi-keygen | Reverse-engineering efforts to generate license keys for Raspberry Pi hardware video decoding | 115 | 2022-02-13 |
107 | pret/pmd-red | Decompilation of Pokémon Mystery Dungeon: Red Rescue Team | 110 | 2022-03-25 |
108 | sonicretro/skdisasm | Sonic and Knuckles Disassembly | 110 | 2022-02-22 |
109 | deater/dos33fsprogs | Tools for manipulating Apple II dos33 filesystems | 110 | 2022-04-03 |
110 | commanderx16/x16-rom | - | 109 | 2022-04-03 |
111 | riscv/riscv-fast-interrupt | Proposal for a RISC-V Core-Local Interrupt Controller (CLIC) | 108 | 2022-03-29 |
112 | project-slippi/slippi-ssbm-asm | Super Smash Bros Melee ASM code to provide Slippi support | 105 | 2022-04-03 |
113 | Benricheson101/aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa | Contributor note: code must spam "a" all on one line, there must not be any duplicate languages | 104 | 2022-02-19 |
114 | DeerTears/GB-Studio-Community-Assets | A repository of user-submitted original assets usable in GB Studio, with no attribution required. | 104 | 2022-02-14 |
115 | a2-4am/passport | a verification and copy program for 5.25-inch Apple II floppy disks | 102 | 2022-02-05 |
116 | cc65/ip65 | IP65 - a TCP/IP stack for 6502 based computers | 102 | 2022-03-10 |
117 | wonkey-coders/wonkey | Wonkey is an programming language for the creation of cross-platform video games, but not only :). Join us https://discord.gg/awfuRtZay7 | 100 | 2022-01-30 |
118 | pinobatch/240p-test-mini | Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles | 100 | 2022-02-28 |
119 | JustRegularLuna/rpp-backup | This repo is for Red++ v3, which is the latest playable version. The repo for v4 has been made "Private" while the update has been on hold, since it is not in a playable state at the moment. | 100 | 2022-03-06 |
120 | Drenn1/oracles-disasm | Disassembly of Oracle of Ages and Seasons | 100 | 2022-01-08 |
121 | doldecomp/smg | A decompilation of Super Mario Galaxy brought to you by a bunch of clever folks. | 99 | 2022-01-16 |
122 | dbuchwald/6502 | DB6502: 65C02 based computer inspired by BE6502 | 97 | 2021-11-14 |
123 | farisawan-2000/kirby64 | A work-in-progress decompilation of Kirby 64: The Crystal Shards, brought to you. | 94 | 2022-03-29 |
124 | Baron-von-Riedesel/HX | Updates to the HX DOS Extender and its included DPMI-host HDPMI. | 93 | 2022-04-02 |
125 | cottsay/arm_asm_emu | Gameboy Emulator in ARM Assembly | 91 | 2022-02-07 |
126 | Apress/beginning-x64-assembly-programming | Source Code for 'Beginning x64 Assembly Programming' by Jo Van Hoey | 90 | 2021-12-31 |
127 | tgrysztar/fasmg | flat assembler g - adaptable assembly engine | 90 | 2022-03-24 |
128 | sgadrat/super-tilt-bro | NES homebrew inspired by Super Smash Bros | 86 | 2022-03-13 |
129 | FireEmblemUniverse/fireemblem8u | Decompilation/disassembly of Fire Emblem: The Sacred Stones | 85 | 2022-03-27 |
130 | Krutonium/OwO | ...We might be furry trash. | 85 | 2022-01-25 |
131 | bfbbdecomp/bfbb | Decompilation project for SpongeBob SquarePants: Battle for Bikini Bottom | 84 | 2022-01-07 |
132 | IsoFrieze/SMWDisX | SMW Disassembly X | 84 | 2022-02-17 |
133 | stevennguyen/framework | Ortholinear with a knob | 83 | 2022-03-19 |
134 | FoxdieTeam/mgs_reversing | Metal Gear Solid PSX reimpl repo | 82 | 2022-03-30 |
135 | skiselev/8088_bios | BIOS for Intel 8088 based computers | 82 | 2021-12-08 |
136 | koobo/HippoPlayer | HippoPlayer - a module player for the classic Amiga | 80 | 2022-04-03 |
137 | einar-saukas/ZX0 | Data compressor for 8-bit computers and low-end platforms | 79 | 2021-12-17 |
138 | datajerk/ctf-write-ups | My write-ups from various CTFs | 79 | 2022-02-20 |
139 | johanberntsson/ozmoo | A Z-machine interpreter for the Commodore 64 and similar computers | 79 | 2022-04-03 |
140 | floooh/emu-info | Various emulator-related infos from all over the net. | 78 | 2021-12-07 |
141 | a2stuff/a2d | Disassembly of the Apple II Desktop - ProDOS GUI | 78 | 2022-04-03 |
142 | ADTPro/adtpro | Apple Disk Transfer ProDOS (ADTPro) | 76 | 2022-04-02 |
143 | Konamiman/MSX | Most of the MSX software developed by Konamiman since the 1990s | 76 | 2021-11-29 |
144 | enricobottazzi/ZKverse | Introduction to Zero Knowledge Proof | 75 | 2022-03-29 |
145 | PiaCarrot/pokeorange | ROM Hack of Crystal | 75 | 2022-01-03 |
146 | oh2aun/flashforth | FlashForth development | 74 | 2022-03-27 |
147 | pine64/bl602-re | Reverse engineering of BL602 blobs | 72 | 2022-02-26 |
148 | Herringway/ebsrc | Source code recreation for the game Earthbound | 71 | 2022-03-28 |
149 | gbdev/hardware.inc | RGBDS include file for Game Boy hardware definitions | 71 | 2022-03-30 |
150 | tanakh/tgbr | - | 68 | 2022-03-06 |
151 | projectPiki/pikmin2 | A decompilation of Pikmin 2 (USA) brought to you by fans of the series. | 68 | 2022-04-03 |
152 | ejona86/taus | Tetris - Actually Useful Statistics and other mods | 68 | 2021-12-24 |
153 | devkitPro/nds-examples | - | 68 | 2022-02-10 |
154 | jeanthom/boot2duino | The World's Most Useless Arduino Platform. | 67 | 2022-01-23 |
155 | leomil72/LM80C | A Z80-based homebrew computer withTMS9918, AY-3-8910, Z80 CTC, Z80 PIO, and Z80 SIO | 67 | 2022-04-01 |
156 | Xyl2k/MASM32-graphical-effects | Various graphical effects in assembly language from the warez scene. | 67 | 2022-02-27 |
157 | jpsdr/NNEDI3 | Update of nnedi3 to new avs 2.6 API and port to x64. | 67 | 2022-03-18 |
158 | commanderx16/x16-demo | - | 66 | 2022-02-02 |
159 | Xkeeper0/smb2 | Super Mario Bros. 2, discombobulated | 66 | 2022-02-13 |
160 | mattcurrie/gb-save-states | 💾 Patches to add save state support to Game Boy games when playing on the original hardware | 66 | 2022-04-01 |
161 | dpt/The-Great-Escape | Classic ZX Spectrum game "The Great Escape" reverse engineered | 66 | 2021-12-22 |
162 | 2point21/lba2-classic-community | - | 65 | 2021-12-22 |
163 | pret/pokeheartgold | Disassembly of Pokemon HeartGold | 65 | 2022-04-03 |
164 | visrealm/hbc-56 | Homebrew 6502 on a backplane computer | 65 | 2022-03-30 |
165 | xiyanxy/Cemu_graphicPacks_CHS | cemu模拟器的图像插件汉化包:graphicPacks | 65 | 2022-04-03 |
166 | strager/supermetroid | Super Metroid SNES game, disassembled | 65 | 2021-12-20 |
167 | nidud/asmc | Asmc Macro Assembler | 64 | 2022-03-17 |
168 | IIC2343/Syllabus-2021-2-S1 | Syllabus para la sección 1 del curso IIC2343 Arquitectura de Computadores para el semestre 2021-2. | 63 | 2021-12-22 |
169 | rhelmot/smw-coop | 2 Player cooperative gameplay patch for Super Mario World | 63 | 2022-03-28 |
170 | davidad/8queens | x64 assembler solution to n-queens problem. Not tested for n!=8. | 63 | 2022-01-06 |
171 | doldecomp/sms | A decompilation of Super Mario Sunshine brought to you by a bunch of clever folks. | 62 | 2022-03-17 |
172 | anjennings/Tom80 | - | 62 | 2022-02-09 |
173 | pinobatch/nrom-template | NES NROM project template for ca65 assembler | 62 | 2022-01-04 |
174 | jefftranter/68000 | Code related to the Motorola 68000 microprocessor. | 62 | 2021-11-28 |
175 | pinobatch/pently | Scalable music engine for NES games | 62 | 2022-02-01 |
176 | cyrozap/rv51 | A RISC-V emulator for the 8051 (MCS-51) microcontroller. | 61 | 2022-02-24 |
177 | amd/aocl-libm-ose | AMD LIBM | 61 | 2021-12-21 |
178 | llopis/amstrad-diagnostics | Diagnostics program for the Amstrad CPC. | 60 | 2022-02-28 |
179 | heyigor/FortApocalypse | The original Atari 400/800 6502 assembly code for the classic game Fort Apocalypse. | 60 | 2022-01-29 |
180 | utz82/ZX-Spectrum-1-Bit-Routines | Z80 music routines for ZX Spectrum beeper and compatibles | 60 | 2022-03-31 |
181 | Obijuan/RISC-V-FPGA | RISC-V CPU for OpenFPGAs, in Icestudio | 58 | 2022-02-06 |
182 | kaniini/libucontext | ucontext implementation featuring glibc-compatible ABI | 58 | 2022-03-24 |
183 | clausecker/pospop | Positional Population Count for Go | 57 | 2022-03-17 |
184 | nesdoug/01_Hello | NES in C | 57 | 2022-01-22 |
185 | lvcabral/retaliate64 | Remake of the space shooter game Retaliate for the Commodore 64 | 57 | 2021-12-31 |
186 | azya52/seiko | Seiko uc-2000 reverse engineering | 57 | 2021-11-14 |
187 | GrapheneOS/platform_bionic | Hardened Android standard C library. Some of the past hardening has not yet been ported from Marshmallow, Nougat and Oreo to this Android Pie repository. Most is available via archived tags in https:/ ... | 57 | 2022-04-03 |
188 | Fubukimaru/asMSX | AsMSX, originally developed by Pitpan. More info: https://www.msx.org/wiki/AsMSX. | 56 | 2022-03-08 |
189 | pazi88/Speeduino-M5x-PCBs | Speeduino compatible m5x PnP PCBs | 55 | 2022-03-24 |
190 | telefang/telefang | Partial Telefang disassembly and English translation (on the patch branch) | 55 | 2022-02-16 |
191 | cornelisser/TriloTracker | MSX Music tracker for PSG+SCC, PSG+FM and PSG (SN7)+FM. | 55 | 2022-03-13 |
192 | Arisotura/lolSnes | SNES emulator for DS | 55 | 2022-01-05 |
193 | BigEvilCorporation/LUMINARY | A game engine for SEGA Mega Drive in 68000 assembly | 54 | 2021-11-20 |
194 | ShadowOne333/The-Legend-of-Zelda-Redux | Source code for the hack The Legend of Zelda Redux | 53 | 2022-03-16 |
195 | electrified/rc2014-ym2149 | KiCad schematics and gerbers for a YM sound card for the RC2014. See it in action here: https://www.youtube.com/watch?v=-iLwi9FagFE | 53 | 2022-03-09 |
196 | amayra/arc_conv | Command-line visual novel toolkit written by w8m in pure ASM | 53 | 2021-12-17 |
197 | FrankBuss/kerberos | C64/C128 MIDI flash interface | 53 | 2021-11-14 |
198 | mist64/80columns | 80x25 text mode for the Commodore 64 BASIC/KERNAL environment | 52 | 2022-02-12 |
199 | SheerSt/pokemon-wilds | Pokemon Wilds - A Gen 2 Pokemon Game/Engine using libGDX | 51 | 2022-04-02 |
200 | andrastantos/cray-sim | Cray PVP Simulator | 51 | 2021-12-29 |
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