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main.go
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main.go
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package main
import (
"os"
"github.com/veandco/go-sdl2/img"
"github.com/veandco/go-sdl2/sdl"
)
const (
screenWidth = 640
screenHeight = 480
bmpImagePath = "./assets/stretch.bmp"
)
var gWindow *sdl.Window
var gScreenSurface *sdl.Surface
var gStretchedSurface *sdl.Surface
func initiate() (err error) {
if err = sdl.Init(sdl.INIT_VIDEO); err != nil {
return err
}
if err = img.Init(img.INIT_PNG); err != nil {
return err
}
if gWindow, err = sdl.CreateWindow("SDL Tutorial", sdl.WINDOWPOS_UNDEFINED,
sdl.WINDOWPOS_UNDEFINED, screenWidth, screenHeight, sdl.WINDOW_SHOWN); err != nil {
return err
}
if gScreenSurface, err = gWindow.GetSurface(); err != nil {
return err
}
return nil
}
func loadSurface(path string) (optimizedSurface *sdl.Surface, err error) {
var loadedSurface *sdl.Surface
if loadedSurface, err = sdl.LoadBMP(path); err != nil {
return nil, err
}
defer loadedSurface.Free()
if optimizedSurface, err = loadedSurface.Convert(gScreenSurface.Format, 0); err != nil {
return nil, err
}
return optimizedSurface, nil
}
func loadMedia() (err error) {
gStretchedSurface, err = loadSurface(bmpImagePath)
return err
}
func terminate() (err error) {
gStretchedSurface.Free()
if err = gWindow.Destroy(); err != nil {
return err
}
img.Quit()
sdl.Quit()
return nil
}
func run() (err error) {
if err = initiate(); err != nil {
return err
}
if err = loadMedia(); err != nil {
return err
}
quit := false
for !quit {
for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
switch event.(type) {
case *sdl.QuitEvent:
quit = true
}
}
var stretchRect sdl.Rect
stretchRect.X = 0
stretchRect.Y = 0
stretchRect.W = screenWidth
stretchRect.H = screenHeight
if err = gStretchedSurface.BlitScaled(nil, gScreenSurface, &stretchRect); err != nil {
return err
}
if err = gWindow.UpdateSurface(); err != nil {
return err
}
}
err = terminate()
return err
}
func main() {
if err := run(); err != nil {
os.Exit(1)
}
}