You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
What goal would this enhancement help you achieve?
New thing in ACR that makes the game more modern and advanced.It would be really cool if you could kill some asses with this machine gun!!!!!!!
d.ruler501 on 2013 Jun 11 at 03:43:25:
That is a really great model, but it would take a lot of work to put it into the game as I'm pretty sure there is no setup for stationary weapons. This would also be kind of supremely OP. I think it might be possible to implement, but I can't think of a real good way to do so without a large amount of work. Maybe victor has other ideas on it.
Well it would be terrific if Victor could manage to do this thing!!!
nigulmadis on 2013 Jun 12 at 14:24:57:
Also i wanted to say that this model isnt too highpoly.Definitely awesome to kill some!!:D
theonlypwner on 2013 Jun 15 at 01:50:26:
A stationary weapon would require a new entity type, but it doesn't seem impossible. It might be a bit difficult because the player has to "attach" to the weapon, then the player can't move except to turn.
Can you or victor manage to do this thing?If we keep in mind that this is still a mod of AC,theyr balls gonna drop off when they are going to hear about this.This cubeengine game is really simple.Adding such feature would definitely raise reputation,especially among the "AC Dev's" and ACR haters!
The text was updated successfully, but these errors were encountered:
Stationary Weapons by
nigulmadis
Issue 129 posted to Google Code on 2013 Jun 6 at 14:52:24
Current status: Acknowledged
Current labels:
Type-Enhancement
,Priority-Low
,Effect-Gameplay
nigulmadis
on 2013 Jun 6 at 14:52:24:d.ruler501
on 2013 Jun 11 at 03:43:25:nigulmadis
on 2013 Jun 12 at 14:23:35:nigulmadis
on 2013 Jun 12 at 14:24:57:theonlypwner
on 2013 Jun 15 at 01:50:26:nigulmadis
on 2013 Jun 15 at 17:03:29:The text was updated successfully, but these errors were encountered: