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Fix Knife Hits by darinm223
Issue 135 posted to Google Code on 2013 Jun 30 at 23:19:56
Current status: Acknowledged
Current labels: Type-Defect, Priority-High, Effect-Gameplay, Usability
darinm223 on 2013 Jun 30 at 23:19:56:
What steps will reproduce the problem?
Get the knife/sword
Try to knife someone
Watch in horror as the knife passes through the enemy, doing no damage
What is the expected output? What do you see instead?
At close range, using a knife/sword will do no damage
What version are you using? On what operating system?
2.5.8/Windows Vista
Please provide any additional information below.
theonlypwner on 2013 Jul 6 at 19:47:39:
It's called "lag" and probably only happens online.
However, I'm not sure how I can improve the knife hits. It already does multiple hit checks.
Summary: Fix Knife Hits (was: Knife does no damage at close range) Labels: -Priority-Unset Priority-High Effect-Gameplay Usability Status: Acknowledged
The text was updated successfully, but these errors were encountered:
The "short shotline" hit detection could be replaced with new intersection methods.
Currently, knife hits are detected by intersecting multiple shot lines with 2 cylinders (torso, legs) and a sphere (head). We could intersect a plane with a cylinder/sphere and check if the intersection is a valid knife hit (check the angle and distance).
Fix Knife Hits by
darinm223
Issue 135 posted to Google Code on 2013 Jun 30 at 23:19:56
Current status: Acknowledged
Current labels:
Type-Defect
,Priority-High
,Effect-Gameplay
,Usability
darinm223
on 2013 Jun 30 at 23:19:56:theonlypwner
on 2013 Jul 6 at 19:47:39:The text was updated successfully, but these errors were encountered: