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Chess Elo Predictor

Purpose of this project

In this project we tried to predict players' ELO score considering only general data about the game, without the knowledge of the precise moves made.
The data comprised mostly:

  • average centipawn loss,
  • the number of moves made,
  • the count of blunders, mistakes and inaccuracies made by each player,
  • result of the game (1-0, 0-1, 1/2-1/2),
  • time control (3min, 5min etc.)
  • opening played.

In our research, we tried different artificial intelligence algorithms and methods of data mining in order to find the best performing regressor.