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tile_evenly() should gracefully handle small input #339

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jaredhoberock opened this issue Jan 25, 2017 · 0 comments
Open

tile_evenly() should gracefully handle small input #339

jaredhoberock opened this issue Jan 25, 2017 · 0 comments

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@jaredhoberock
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When num_tiles > range.size(), tile_evenly() should first clamp(num_tiles, range.size()).

Otherwise, we may end up with a tiling that isn't a tiling, or somehow doesn't make sense otherwise.

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