This repository has been archived by the owner on Feb 4, 2022. It is now read-only.
Releases: aianlinb/LibBundle
Releases · aianlinb/LibBundle
Release v2.6.0
Release v2.4.6
Fix bundle saving https://github.com/aianlinb/LibGGPK2/commit/8931f497a86a48f314825e179b0f71f7d6d5c402#commitcomment-49913052
Release v2.4.4
Synchronize with LibGGPK2
Release v2.4.2
Fix encoding in some countries
Release v2.3.1
Fix bundle saving
Release v2.3.0
Update to .Net 5
oo2core_8_win64.dll is no longer provided.
2020/12/9: This version has a known bundle saving bug.
Release v2.2.0.2
Fix little things
Release v2.2.0
Port from .NET Framework 4.7.2 to .NET Core 3.1
Now you can select which bundle to import.
If no bundle is selected, then it will still automatically select the smallest of all loaded bundle.
Release v2.1.0
- Fix the importion
- Use the custom class OpenFolderDialog instead of OpenFileDialog for selecting the Bundles2 folder to import.
Release v2.0.0
- Change the saving method of the bundle to "Add to the end of the bundle" to avoid being unable to read the original data due to the index change when the game is updated.
- Add the ability to import by drag and drop