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user.go
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user.go
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package influxdb
import (
"context"
"github.com/influxdata/influxdb/v2/kit/platform"
"github.com/influxdata/influxdb/v2/kit/platform/errors"
)
// UserStatus indicates whether a user is active or inactive
type UserStatus string
// Valid validates user status
func (u *UserStatus) Valid() error {
if *u != "active" && *u != "inactive" {
return &errors.Error{Code: errors.EInvalid, Msg: "Invalid user status"}
}
return nil
}
// User is a user. 🎉
type User struct {
ID platform.ID `json:"id,omitempty"`
Name string `json:"name"`
OAuthID string `json:"oauthID,omitempty"`
Status Status `json:"status"`
}
// Valid validates user
func (u *User) Valid() error {
return u.Status.Valid()
}
// Ops for user errors and op log.
const (
OpFindUserByID = "FindUserByID"
OpFindUser = "FindUser"
OpFindUsers = "FindUsers"
OpCreateUser = "CreateUser"
OpUpdateUser = "UpdateUser"
OpDeleteUser = "DeleteUser"
)
// UserService represents a service for managing user data.
type UserService interface {
// Returns a single user by ID.
FindUserByID(ctx context.Context, id platform.ID) (*User, error)
// Returns the first user that matches filter.
FindUser(ctx context.Context, filter UserFilter) (*User, error)
// Returns a list of users that match filter and the total count of matching users.
// Additional options provide pagination & sorting.
FindUsers(ctx context.Context, filter UserFilter, opt ...FindOptions) ([]*User, int, error)
// Creates a new user and sets u.ID with the new identifier.
CreateUser(ctx context.Context, u *User) error
// Updates a single user with changeset.
// Returns the new user state after update.
UpdateUser(ctx context.Context, id platform.ID, upd UserUpdate) (*User, error)
// Removes a user by ID.
DeleteUser(ctx context.Context, id platform.ID) error
// FindPermissionForUser
FindPermissionForUser(ctx context.Context, UserID platform.ID) (PermissionSet, error)
}
// UserUpdate represents updates to a user.
// Only fields which are set are updated.
type UserUpdate struct {
Name *string `json:"name"`
Status *Status `json:"status"`
}
// Valid validates UserUpdate
func (uu UserUpdate) Valid() error {
if uu.Status == nil {
return nil
}
return uu.Status.Valid()
}
// UserFilter represents a set of filter that restrict the returned results.
type UserFilter struct {
ID *platform.ID
Name *string
}
// UserResponse is the response of user
type UserResponse struct {
Links map[string]string `json:"links"`
User
}