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Inaccurate emulation: mooneye-gb general tests #13

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10 of 16 tasks
akatsuki105 opened this issue May 11, 2020 · 0 comments
Open
10 of 16 tasks

Inaccurate emulation: mooneye-gb general tests #13

akatsuki105 opened this issue May 11, 2020 · 0 comments
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accuracy This issue is about emulator accuracy

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akatsuki105 commented May 11, 2020

related to #4

  • call_cc_timing2
  • call_timing2
  • di_timing-GS.gb (note: this test is expected to pass only when ran on a DMG or SGB, and fail when ran on a CGB or AGB. This is because the name ends in -GS, as explained here)
  • ei_sequence
  • ei_timing
  • halt_ime0_ei
  • halt_ime0_nointr_timing
  • halt_ime1_timing
  • halt_ime1_timing2-GS (-GS, so the note above also applies)
  • if_ie_registers
  • interrupts/ie_push
  • oam_dma/sources-GS (this CRASHES the emulator itself)
  • oam_dma_start
  • pop_timing
  • rapid_di_ei
  • ../manual-only/sprite_priority.gb (here's how it should look)
@akatsuki105 akatsuki105 added the accuracy This issue is about emulator accuracy label May 11, 2020
@akatsuki105 akatsuki105 self-assigned this May 11, 2020
@akatsuki105 akatsuki105 changed the title Inaccurate emulation: mooneye-gb tests Inaccurate emulation: mooneye-gb general tests Jun 11, 2020
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Labels
accuracy This issue is about emulator accuracy
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