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sleeve.js: Consider taking advantage of idle time to generate overclock #348

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Dorphes opened this issue Jul 22, 2024 · 2 comments
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@Dorphes
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Dorphes commented Jul 22, 2024

Hi Alain, you may be interested in take advantage of the IDLE time of Sleeves. If your focus is to work for a single faction to get rep, keep rotating the sleeves just for a few seconds. This will make them use the overclock time accumulated when idle to boost the rep.
With 8 sleeves, the time they are "idle" and generating overclock will be significant, that will almost make 1 sleeve to be overclocked all the time.

@alainbryden alainbryden changed the title Sleeves - Optimize "Working for Faction" sleeve.js: Consider taking advantage of idle time to generate overclock Oct 3, 2024
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I'll need more information on the mechanic. My understanding is that overclocking time is intended to only make up for prior idle time - so being idle for 1 minute than overclocking for 1 minute should be equivalent to working normally for 2 minutes.

If this is not the case, then are we sure it's not an exploit that the game devs plan to fix?

@alainbryden alainbryden added the question Further information is requested label Oct 3, 2024
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Dorphes commented Oct 3, 2024 via email

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