XMTP client SDK for JavaScript applications
xmtp-js
provides a TypeScript implementation of the XMTP client protocol for use with JavaScript and React applications.
Build with xmtp-js
to provide messaging between blockchain wallet addresses, delivering on use cases such as wallet-to-wallet messaging and dapp-to-wallet notifications.
For a demonstration of the core concepts and capabilities of the xmtp-js
client SDK, see the example React app.
xmtp-js
has not undergone a formal security audit.
To learn more about XMTP and get answers to frequently asked questions, see https://xmtp.org/docs/.
Because xmtp-js
is in active development, you should expect breaking revisions that might require you to adopt the latest SDK release to enable your app to continue working as expected.
XMTP communicates about breaking revisions in the XMTP Discord community (request access), providing as much advance notice as possible. Additionally, breaking revisions in an xmtp-js
release are described on the Releases page.
Issues and PRs are welcome in accordance with our contribution guidelines.
XMTP provides both production
and dev
network environments to support the development phases of your project.
The production
network is configured to store messages indefinitely. XMTP may occasionally delete messages and keys from the dev
network, and will provide advance notice in the XMTP Discord community (request access).
To learn how to set your client's network environment, see Configuring the Client.
npm install @xmtp/xmtp-js
Additional configuration is required in React environments due to the removal of polyfills from Webpack 5.
Use react-scripts
prior to version 5.0.0
. For example:
npx create-react-app --scripts-version 4.0.2
Or downgrade after creating your app.
In next.config.js
:
webpack: (config, { isServer }) => {
if (!isServer) {
config.resolve.fallback.fs = false
}
return config
}
The API revolves around a network Client that allows retrieving and sending messages to other network participants. A Client must be connected to a wallet on startup. If this is the very first time the Client is created, the client will generate a key bundle that is used to encrypt and authenticate messages. The key bundle persists encrypted in the network using a wallet signature, or optionally in local storage. The public side of the key bundle is also regularly advertised on the network to allow parties to establish shared encryption keys. All this happens transparently, without requiring any additional code.
import { Client } from '@xmtp/xmtp-js'
import { Wallet } from 'ethers'
// You'll want to replace this with a wallet from your application
const wallet = Wallet.createRandom()
// Create the client with your wallet. This will connect to the XMTP development network by default
const xmtp = await Client.create(wallet)
// Start a conversation with Vitalik
const conversation = await xmtp.conversations.newConversation(
'0xd8dA6BF26964aF9D7eEd9e03E53415D37aA96045'
)
// Load all messages in the conversation
const messages = await conversation.messages()
// Send a message
await conversation.send('gm')
// Listen for new messages in the conversation
for await (const message of await conversation.streamMessages()) {
console.log(`[${message.senderAddress}]: ${message.text}`)
}
A Client is created with Client.create(wallet: ethers.Signer): Promise<Client>
that requires passing in a connected Wallet. The Client will request a wallet signature in 2 cases:
- To sign the newly generated key bundle. This happens only the very first time when key bundle is not found in storage.
- To sign a random salt used to encrypt the key bundle in storage. This happens every time the Client is started (including the very first time).
The Client will connect to the XMTP dev
environment by default. ClientOptions can be used to override this and other parameters of the network connection.
import { Client } from '@xmtp/xmtp-js'
// Create the client with an `ethers.Signer` from your application
const xmtp = await Client.create(wallet)
The client's network connection and key storage method can be configured with these optional parameters of Client.create
:
Parameter | Default | Description |
---|---|---|
env | dev |
Connect to the specified XMTP network environment. Valid values also include production . For important details about working with these environments, see XMTP production and dev network environments. |
waitForPeersTimeoutMs | 10000 |
Wait this long for an initial peer connection. |
keyStoreType | networkTopicStoreV1 |
Persist the wallet's key bundle to the network, or optionally to localStorage . |
codecs | [TextCodec] |
Add codecs to support additional content types. |
maxContentSize | 100M |
Maximum message content size in bytes. |
Most of the time, when interacting with the network, you'll want to do it through conversations
. Conversations are between two wallets.
import { Client } from '@xmtp/xmtp-js'
// Create the client with an `ethers.Signer` from your application
const xmtp = await Client.create(wallet)
const conversations = xmtp.conversations
You can get a list of all conversations that have had 1 or more messages exchanged in the last 30 days.
const allConversations = await xmtp.conversations.list()
// Say gm to everyone you've been chatting with
for (const conversation of allConversations) {
console.log(`Saying GM to ${conversation.peerAddress}`)
await conversation.send('gm')
}
You can also listen for new conversations being started in real-time. This will allow applications to display incoming messages from new contacts.
Warning: this stream will continue infinitely. To end the stream you can either break from the loop, or call await stream.return()
const stream = await xmtp.conversations.stream()
for await (const conversation of stream) {
console.log(`New conversation started with ${conversation.peerAddress}`)
// Say hello to your new friend
await conversation.send('Hi there!')
// Break from the loop to stop listening
break
}
You can create a new conversation with any Ethereum address on the XMTP network.
const newConversation = await xmtp.conversations.newConversation(
'0xd8dA6BF26964aF9D7eEd9e03E53415D37aA96045'
)
To be able to send a message, the recipient must have already started their Client at least once and consequently advertised their key bundle on the network. Messages are addressed using wallet addresses. The message payload can be a plain string, but other types of content can be supported through the use of SendOptions (see Different types of content for more details)
const conversation = await xmtp.conversations.newConversation(
'0xd8dA6BF26964aF9D7eEd9e03E53415D37aA96045'
)
await conversation.send('Hello world')
You can receive the complete message history in a conversation by calling conversation.messages()
for (const conversation of await xmtp.conversations.list()) {
// All parameters are optional and can be omitted
const opts = {
// Only show messages from last 24 hours
startTime: new Date(new Date().setDate(new Date().getDate() - 1)),
endTime: new Date(),
}
const messagesInConversation = await conversation.messages(opts)
}
You can listen for any new messages (incoming or outgoing) in a conversation by calling conversation.streamMessages()
.
A successfully received message (that makes it through the decoding and decryption without throwing) can be trusted to be authentic, i.e. that it was sent by the owner of the message.senderAddress
wallet and that it wasn't modified in transit. The message.sent
timestamp can be trusted to have been set by the sender.
The Stream returned by the stream
methods is an asynchronous iterator and as such usable by a for-await-of loop. Note however that it is by its nature infinite, so any looping construct used with it will not terminate, unless the termination is explicitly initiated (by breaking the loop or by an external call to Stream.return()
)
const conversation = await xmtp.conversations.newConversation(
'0xd8dA6BF26964aF9D7eEd9e03E53415D37aA96045'
)
for await (const message of await conversation.streamMessages()) {
if (message.senderAddress === xmtp.address) {
// This message was sent from me
continue
}
console.log(`New message from ${message.senderAddress}: ${message.text}`)
}
All the send functions support SendOptions
as an optional parameter. The contentType
option allows specifying different types of content than the default simple string, which is identified with content type identifier ContentTypeText
. Support for other types of content can be added by registering additional ContentCodecs
with the Client
. Every codec is associated with a content type identifier, ContentTypeId
, which is used to signal to the Client which codec should be used to process the content that is being sent or received. See XIP-5 for more details on codecs and content types.
Codecs and content types may be proposed as interoperable standards through XRCs. If there is a concern that the recipient may not be able to handle a non-standard content type, the sender can use the contentFallback
option to provide a string that describes the content being sent. If the recipient fails to decode the original content, the fallback will replace it and can be used to inform the recipient what the original content was.
// Assuming we've loaded a fictional NumberCodec that can be used to encode numbers,
// and is identified with ContentTypeNumber, we can use it as follows.
xmtp.registerCodec:(new NumberCodec())
conversation.send(3.14, {
contentType: ContentTypeNumber,
contentFallback: 'sending you a pie'
})
Additional codecs can be configured through the ClientOptions
parameter of Client.create
. The codecs
option is a list of codec instances that should be added to the default set of codecs (currently only the TextCodec
). If a codec is added for a content type that is already in the default set, it will replace the original codec.
// Adding support for `xmtp.org/composite` content type
import { CompositeCodec } from '@xmtp/xmtp-js'
const xmtp = Client.create(wallet, { codecs: [new CompositeCodec()] })
Message content can be optionally compressed using the compression
option. The value of the option is the name of the compression algorithm to use. Currently supported are gzip
and deflate
. Compression is applied to the bytes produced by the content codec.
Content will be decompressed transparently on the receiving end. Note that Client
enforces maximum content size. The default limit can be overridden through the ClientOptions
. Consequently a message that would expand beyond that limit on the receiving end will fail to decode.
conversation.send('#'.repeat(1000), {
compression: 'deflate',
})
The SDK will handle key storage for the user by encrypting the private key bundle using a signature generated from the wallet, and storing the encrypted payload on the XMTP network. This can be awkward for some server-side applications, where you may only want to give the application access to the XMTP keys but not your wallet keys. Mobile applications may also want to store keys in a secure enclave rather than rely on decrypting the remote keys on the network each time the application starts up.
You can export the unencrypted key bundle using the static method Client.getKeys
, save it somewhere secure, and then provide those keys at a later time to initialize a new client using the exported XMTP identity.
import { Client } from '@xmtp/xmtp-js'
// Get the keys using a valid ethers.Signer. Save them somewhere secure.
const keys = await Client.getKeys(wallet)
// Create a client using keys returned from getKeys
const client = await Client.create(null, { privateKeyOverride: keys })
The keys returned by getKeys
should be treated with the utmost care as compromise of these keys will allow an attacker to impersonate the user on the XMTP network. Ensure these keys are stored somewhere secure and encrypted.
Using xmtp.conversations
hides the details of this, but for the curious this is how sending a message on XMTP works. The first message and first response between two parties is sent to three separate Waku content topics:
- Sender's introduction topic
- Recipient's introduction topic
- Conversation topic shared by the sender and the recipient
This is used to establish a shared secret and negotiate a topic to communicate on. Any following messages are sent to the conversation topic only.
The introduction topics allow the participants to reconstruct the list of conversations that they participate(d) in.
The conversation topics carry the contents of the conversations.