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Precompute the number of GlyphVertex instances generated by a Section? #170
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Or do I have to do my own thing with |
If you need to do multiple draws one option is multiple |
Is there an option to share the cache between instances? |
Currently it isn't possible to share a single texture between |
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Is there a way to get the number of GlyphVertex instances that will be generated by the Section on the next process_queued call? I need to order the section drawing with other drawing operations, and for that I need to know which GlyphVertex instances came from which Section. I want to implement Skia-like SaveLayer functionality, which means I can't draw all the text at once, but have to switch rendering targets in between.
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