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FPGA Team 8

This project implements a classic Frogger game using an FPGA. The game logic, graphics rendering, and user inputs are managed entirely in hardware, taking advantage of FPGA's parallel processing capabilities. The display output is connected to a VGA screen, where the frog must navigate through traffic and water hazards to reach safety.

Important Links and Docs

Contributors

Photo Name Role GitHub/LinkedIn
BERNARD Max Project Manager GitHub | LinkedIn
FERNANDEZ Aurélien Technical Lead GitHub | LinkedIn
CUAHONTE David Program Manager GitHub | LinkedIn
PREVOST Antoine Quality Assurance GitHub | LinkedIn
CLÉMENT Quentin Software Engineer GitHub | LinkedIn
KAKAL Mathis Software Engineer GitHub | LinkedIn
MARLIER Thibaud Technical Writer GitHub | LinkedIn