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Is your feature request related to a problem? Please describe.
It's currently not possible to implement coroutine actors using the coswift library in Swift code.
Describe the solution you'd like
It would be helpful for co_actor() and related functions and classes in coobjc to be implemented in coswift for usage in Swift code.
Describe alternatives you've considered
I've tried using the functions from the coobjc Objective-C API and there are a number of issues with getting it to work nicely in Swift. For example, COActorChan can't be iterated in a for-loop. And COActorCompletable is a COPromiserather than the coswift equivalent Promise. Also, importing the <coobjc/coobjc.h> API in the Swift bridging header introduces ambiguous function definitions such as co_delay().
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
It's currently not possible to implement coroutine actors using the coswift library in Swift code.
Describe the solution you'd like
It would be helpful for
co_actor()
and related functions and classes in coobjc to be implemented in coswift for usage in Swift code.Describe alternatives you've considered
I've tried using the functions from the coobjc Objective-C API and there are a number of issues with getting it to work nicely in Swift. For example,
COActorChan
can't be iterated in a for-loop. AndCOActorCompletable
is aCOPromise
rather than the coswift equivalentPromise
. Also, importing the<coobjc/coobjc.h>
API in the Swift bridging header introduces ambiguous function definitions such asco_delay()
.The text was updated successfully, but these errors were encountered: