From ce40508a8bce23a0cd1d80d0ceef49a3d932e611 Mon Sep 17 00:00:00 2001 From: AlvaroHG Date: Fri, 22 Nov 2024 01:38:53 -0800 Subject: [PATCH] Remaining changes --- unity/Assets/Scripts/AgentManager.cs | 1 - unity/ProjectSettings/GraphicsSettings.asset | 2 +- unity/ProjectSettings/ProjectSettings.asset | 2 +- 3 files changed, 2 insertions(+), 3 deletions(-) diff --git a/unity/Assets/Scripts/AgentManager.cs b/unity/Assets/Scripts/AgentManager.cs index 124754be4a..55b349fed2 100644 --- a/unity/Assets/Scripts/AgentManager.cs +++ b/unity/Assets/Scripts/AgentManager.cs @@ -24,7 +24,6 @@ using UnityEngine.Rendering; using UnityEngine.Rendering.PostProcessing; using UnityStandardAssets.Characters.FirstPerson; -using UnityStandardAssets.ImageEffects; #if PLATFORM_CLOUD_RENDERING using Unity.Simulation; using UnityEditor; diff --git a/unity/ProjectSettings/GraphicsSettings.asset b/unity/ProjectSettings/GraphicsSettings.asset index 97be60cb83..a6429500a4 100644 --- a/unity/ProjectSettings/GraphicsSettings.asset +++ b/unity/ProjectSettings/GraphicsSettings.asset @@ -48,7 +48,7 @@ GraphicsSettings: - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 4800000, guid: 72c7b921c024344cdb3b252b6a4399b0, type: 3} - - {fileID: 4800000, guid: c3b35a31aa3af4e4d8263d8b049f2f97, type: 3} + - {fileID: 4800000, guid: a8fe2fd2b926f4af8a14bb845b34872f, type: 3} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} diff --git a/unity/ProjectSettings/ProjectSettings.asset b/unity/ProjectSettings/ProjectSettings.asset index afc3e60a18..4a3bd05cef 100644 --- a/unity/ProjectSettings/ProjectSettings.asset +++ b/unity/ProjectSettings/ProjectSettings.asset @@ -659,7 +659,7 @@ PlayerSettings: 27: UNITY_POST_PROCESSING_STACK_V2 28: UNITY_POST_PROCESSING_STACK_V2 29: UNITY_POST_PROCESSING_STACK_V2 - 30: + 30: UNITY_POST_PROCESSING_STACK_V2 32: UNITY_POST_PROCESSING_STACK_V2 33: UNITY_POST_PROCESSING_STACK_V2 additionalCompilerArguments: {}