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GoDot instead of Unity backend #36
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Hi @kartheekmedathati , I imagine this question is possibly in response to Unity's recent pricing change (note that this pricing change shouldn't impact AI2-THOR which is what ProcTHOR is built on). Currently, there is no way to ProcTHOR with a different backend, be it GoDot or any other engine (e.g. Unreal). There is nothing that stops this from being possible, but it would be a non-trivial undertaking to reimplement AI2-THOR functionality in a new engine. |
Is it possible to use GoDot as a backend instead of Unity?
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