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making 3d scenes compatible with blender #45
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I believe @YueYANG1996 and @sunfanyunn managed to do this for the Holodeck project (scenes rendered in Blender). Was this process straightforward @YueYANG1996 / @sunfanyunn? |
Hey Jonathan! Previously we had to export the scenes from Unity using the FBX Exporter Package. |
Thank you Fan Yun, @Lucaweihs feel free to close this. |
Since unity3d is somewhat limited in its capability for rendering scenes, do you think it would be possible to export the scenes as fbx, usd, or glb scenes? If this is already possible, can someone point me towards the solution?
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