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Showcase

Showcase and collection of projects

Contents

AI and Tools

Image Caption Node for ComfyUI

image_caption_node_basic_workflow

image_caption_node_basic_workflow_2

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Prompt Generator Node For ComfyUI

basic_workflow

hires_workflow

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Markdown Parser and Parser Tools

  • Repository
  • Model Name : gpt2
  • Min Length : 10
  • Max Length : 50
  • Features are off
  • Recursive Level : 1
  • Seed : goddess
  • Self Recursive : Off
  • Generated Prompt : goddess, (intricate detailed skin texture:1.2), (electric spark, broken machine:1.1), (machine body:1.2), looking at the viewer, (smart sharpen:1.2), medium breasts, (Ghost in the Shell), depth of field, gradient background, backlit, rim lighting, dramatic lighting, ambient occlusion, volumetric lighting, professional studio lighting, closed mouth, insanely detailed,, ((masterpiece)), absurdres, HDR

00001-1760621993

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AI Upscale

512x512 2048x2048
00024-3324991962 00024-3324991962_out

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AAML (Anti Aliasing with Machine Learning)

Original Row By Row by 3x3 filter Full Image by 3x3 filter
test row full

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Animation

Maya

bouncingBall

bouncingBalls

roboticArm_1

myRobotProject

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CUDA

Julia

julia

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Game Engines ( Unity and Unreal Engine)

Unreal Engine

Third Person Shooter Game

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Unity

Lighting

bakedGI

threePoint.mp4

scifiCorridor

Ray Tracing (with Compute Shader)

reflection

lambert_phong_final

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Graphic APIs

OpenGL

Ray Casting and Ray Tracing

raycasting_Texture

raycasting_Texture_Plane

raytracing_Reflection

Particle Simulation with Compute Shader

blackHole

Programmable Vertex Pulling (PVP)

dragon_pvp

VR

anaglyph_rendering

PBR

pbr_hdr_cubemap

pbr_model

SSAO

ssao

dragon_ssao

Water Simulation

water_simulation.mp4

Cloud Animation

cloudAnimation.mp4

Leaves Animation

leaves_animation.mp4

Shockwave

shockwave.mp4

Volumetric Ice

volumetric_ice

Cloth Shading

cotton_cloth_shading

Distortion Shader

distortion.mp4

Flipbook

flipbook.mp4

Small solar system

matrix_stacks.mp4

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Vulkan

Import Model

hello_model

minecraft_output

imgui

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Ray Tracing

RayTracing-PeterShirley

Ray Tracing In One Weekend Final

raytracinginoneweekend

Motion Blur

motion_blur

Earth Texture

earth_texture

Diffuse Light

diffuseLight

Standart Cornell Box

standartCornellBox

Ray Tracing In One Week Final

raytracinginoneweekFinal

10 Rays Standart Cornell Box with Monte Carlo

MC_pdf_10Rays

Ray Tracing Rest Of Your Life Final

raytracingrestofyourlifeFinal

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CUDA Path Tracer

bunny_diffuse

bunny_refraction

bunny_specular

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References

  • Gordon V.S., & Clevenger J.(2020). Computer Graphics Programming in OpenGL with C++ (2nd ed.). Mercury Learning and Information
  • Vries J.(2020). Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion(1st ed.). Kendall & Welling
  • Wolff D.(2018). OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17(3rd ed.). Packt Publishing.
  • Kosarevsky S., & Latypov V.(2021). 3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan(1st ed.). Packt Publishing.
  • GPU Ray Tracing in Unity. http://three-eyed-games.com/2018/05/03/gpu-ray-tracing-in-unity-part-1/
  • Ben Cloward's Youtube Tutorials. https://www.youtube.com/user/bcloward
  • CgShow's Youtube Tutorials. https://www.youtube.com/user/asif786ali1