From 66fbaaf8d231db6ce518066cdc1912ea43a2e7fc Mon Sep 17 00:00:00 2001 From: Saief El Gebali <77067634+saiefelgebali@users.noreply.github.com> Date: Fri, 13 Sep 2024 05:05:40 +0100 Subject: [PATCH] fix: update some cheat-sheet links (#96) --- bevy-shaders-cheatsheet.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/bevy-shaders-cheatsheet.md b/bevy-shaders-cheatsheet.md index b9f25fb..9583706 100755 --- a/bevy-shaders-cheatsheet.md +++ b/bevy-shaders-cheatsheet.md @@ -201,8 +201,8 @@ ______________________________________________________________________ # get-data-into-your-shader If none of that makes sense: I wrote a [blog-post](https://jeremyfwebb.ninja/src/blog_posts/wgsl_basics), on this. -Take this shader code [dotted-line-shader](https://github.com/alphastrata/shadplay/blob/develop/assets/shaders/dotted_line.wgsl) -Then use this [rust-binding-code](https://github.com/alphastrata/shadplay/blob/develop/src/shader_utils.rs). (copied below for the lazy) +Take this shader code [dotted-line-shader](https://github.com/alphastrata/shadplay/blob/main/assets/Gallery/lines/dotted_line.wgsl) +Then use this [rust-binding-code](https://github.com/alphastrata/shadplay/blob/main/src/shader_utils/mod.rs#L70). (copied below for the lazy) ```rust // in src/YOURMODULE.rs