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Currently this crashes upon app exit. Quick fix for now... comment out System::Destroy(); See below.
ofxOculusRift::~ofxOculusRift(){ if(bSetup){ pSensor.Clear(); pManager.Clear(); //System::Destroy(); bSetup = false; } }
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Merge pull request #1 from jasonrwalters/master
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Currently this crashes upon app exit. Quick fix for now... comment out System::Destroy(); See below.
ofxOculusRift::~ofxOculusRift(){
if(bSetup){
pSensor.Clear();
pManager.Clear();
//System::Destroy();
bSetup = false;
}
}
The text was updated successfully, but these errors were encountered: