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I'm not super familiar with Ruby and tools that could accomplish this, but would it be possible to separate out the image loading into a separate long-running service that could load each image once. Then, if the image changes, reload it into memory. I'm not sure what limitations would exist around hooking into the rendering step using data from another service, but that seems to be the bulk of load times currently.
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I'm not super familiar with Ruby and tools that could accomplish this, but would it be possible to separate out the image loading into a separate long-running service that could load each image once. Then, if the image changes, reload it into memory. I'm not sure what limitations would exist around hooking into the rendering step using data from another service, but that seems to be the bulk of load times currently.
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