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VerticalStatic.h
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VerticalStatic.h
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#if !defined(AFX_VERTICALSTATIC_H__2DA3F386_7347_11D6_BC5E_0050CE184C9B__INCLUDED_)
#define AFX_VERTICALSTATIC_H__2DA3F386_7347_11D6_BC5E_0050CE184C9B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// VerticalStatic.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CVerticalStatic window
class CVerticalStatic : public CStatic
{
// Construction
public:
CVerticalStatic();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVerticalStatic)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CVerticalStatic();
// Generated message map functions
protected:
//{{AFX_MSG(CVerticalStatic)
afx_msg void OnPaint();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VERTICALSTATIC_H__2DA3F386_7347_11D6_BC5E_0050CE184C9B__INCLUDED_)