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Interactive.hpp
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Interactive.hpp
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//
// SPDX-License-Identifier: GPL-3.0-or-later
// Copyright 2018 Western Digital Corporation or its affiliates.
//
// This program is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <https://www.gnu.org/licenses/>.
//
#pragma once
#include <unordered_map>
#include "Core.hpp"
namespace WdRiscv
{
/// Manage session.
template <typename URV>
class Interactive
{
public:
/// Constructor.
Interactive(std::vector< Core<URV>* >& coreVec);
bool untilCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens,
FILE* traceFile);
bool stepCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens, FILE* traceFile);
bool peekCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens);
bool pokeCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens);
bool disassCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens);
bool elfCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens);
bool hexCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens);
bool resetCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens);
bool replayFileCommand(const std::string& line,
const std::vector<std::string>& tokens,
std::ifstream& stream);
bool exceptionCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens);
bool loadFinishedCommand(Core<URV>& core, const std::string& line,
const std::vector<std::string>& tokens);
void helpCommand(const std::vector<std::string>& tokens);
bool replayCommand(unsigned& currentHartId,
const std::string& line,
const std::vector<std::string>& tokens,
FILE* traceFile, FILE* commandLog,
std::ifstream& replayStream, bool& done);
bool interact(FILE* traceFile, FILE* commandLog);
protected:
bool executeLine(unsigned& currentHartId,
const std::string& inLine, FILE* traceFile,
FILE* commandLog,
std::ifstream& replayStream, bool& done);
private:
std::vector< Core<URV>* >& cores_;
// Initial resets do not reset memory mapped registers.
bool resetMemoryMappedRegs_ = false;
};
}