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Server.hpp
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Server.hpp
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//
// SPDX-License-Identifier: GPL-3.0-or-later
// Copyright 2018 Western Digital Corporation or its affiliates.
//
// This program is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <https://www.gnu.org/licenses/>.
//
#pragma once
#include "Core.hpp"
namespace WdRiscv
{
/// Manage server mode.
template <typename URV>
class Server
{
public:
/// Constructor.
Server(std::vector< Core<URV>* >& coreVec);
/// Server mode poke command.
bool pokeCommand(const WhisperMessage& req, WhisperMessage& reply);
/// Server mode peek command.
bool peekCommand(const WhisperMessage& req, WhisperMessage& reply);
// Server mode disassemble command.
void disassembleAnnotateInst(uint32_t inst, bool interrupted,
bool hasPreTrigger, bool hasPostTrigger,
std::string& text);
/// Server mode step command.
bool stepCommand(const WhisperMessage& req,
std::vector<WhisperMessage>& pendingChanges,
WhisperMessage& reply,
FILE* traceFile);
/// Server mode exception command.
bool exceptionCommand(const WhisperMessage& req, WhisperMessage& reply,
std::string& text);
/// Server mode loop: Receive command and send reply till a quit
/// command is received. Return true on successful termination (quit
/// received). Return false otherwise.
bool interact(int soc, FILE* traceFile, FILE* commandLog);
protected:
/// Process changes of a single-step command. Put the changes in the
/// pendingChanges vector (which is cleared on entry). Put the
/// number of change record in the reply parameter along with the
/// instruction address, opcode and assembly text. Use hasPre
/// (instruction tripped a "before" trigger), hasPost (tripped an
/// "after" trigger) and interrupted (instruction encountered an
/// external interrupt) to annotate the assembly text.
void processStepCahnges(Core<URV>& core,
std::vector<WhisperMessage>& pendingChanges,
bool interrupted, bool hasPre, bool hasPost,
WhisperMessage& reply);
private:
std::vector< Core<URV>* >& cores_;
};
}