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main.cpp
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main.cpp
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#include <iostream>
#include <cstdlib>
#include <conio.h>
using namespace std;
bool ar_gameOver;
const int map_width = 20;
const int map_height = 20;
int x, y, fruitX, fruitY, score;
int tailX[100], tailY[100];
int nTail;
enum eDir {
STOP=0,
LEFT,
RIGHT,
UP,
DOWN
};
eDir dir;
void Setup() {
ar_gameOver = false;
dir = STOP;
x = map_width / 2 - 1;
y = map_height / 2 - 1;
fruitX = rand() % map_width;
fruitY = rand() % map_height;
score = 0;
}
void Draw() {
system("cls");
for (int i = 0; i < map_width + 1; i++)
cout << "#";
cout << endl;
for (int i = 0; i < map_height; i++) {
for (int j = 0; j < map_width; j++) {
if (j == 0 || j == map_width - 1)
cout << "#";
if (i == y && j == x)
cout << "@";
else if (i == fruitY && j == fruitX)
cout << "F";
else {
bool print = false;
for (int k = 0; k < nTail; k++) {
if (tailX[k] == j && tailY[k] == i) {
print = true;
cout << "o";
}
}
if (!print)
cout << " ";
}
}
cout << endl;
}
for (int i = 0; i < map_width + 1; i++)
cout << "#";
cout << endl;
cout << endl;
cout << "Score = " << score;
}
void Input() {
if (_kbhit()) {
switch (_getch())
{
case 'a':
dir = LEFT;
break;
case 'd':
dir = RIGHT;
break;
case 'w':
dir = UP;
break;
case 's':
dir = DOWN;
break;
case 'x':
ar_gameOver = true;
break;
}
}
}
void Logic() {
int prevX = tailX[0];
int prevY = tailY[0];
int prev2X, prev2Y;
tailX[0] = x;
tailY[0] = y;
for (int i = 1; i < nTail; i++) {
prev2X = tailX[i];
prev2Y = tailY[i];
tailX[i] = prevX;
tailY[i] = prevY;
prevX = prev2X;
prevY = prev2Y;
}
switch (dir)
{
case LEFT:
x -= 1;
break;
case RIGHT:
x += 1;
break;
case UP:
y -= 1;
break;
case DOWN:
y += 1;
break;
case STOP:
break;
}
if (x >= map_width -1)
x = 0;
else if (x < 0)
x = map_width - 1;
if (y >= map_height -1)
y = 0;
else if (y < 0)
y = map_height - 1;
for (int i = 0; i < nTail; ++i) {
if (tailX[i] == x && tailY[i] == y)
ar_gameOver = true;
}
if (x == fruitX && y == fruitY) {
nTail++;
score += 10;
fruitX = rand() % map_width;
fruitY = rand() % map_height;
}
}
int main() {
Setup();
while (!ar_gameOver) {
Draw();
Input();
Logic();
}
return 0;
}