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SYS_Types.h
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SYS_Types.h
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/*
* Copyright (c) 2018 Side Effects Software Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* COMMENTS:
* Common type definitions.
*/
#pragma once
#ifndef __SYS_Types__
#define __SYS_Types__
/* Include system types */
#include <limits>
#include <type_traits>
#include <sys/types.h>
#include <stdint.h>
namespace igl { namespace FastWindingNumber {
/*
* Integer types
*/
typedef signed char int8;
typedef unsigned char uint8;
typedef short int16;
typedef unsigned short uint16;
typedef int int32;
typedef unsigned int uint32;
#ifndef MBSD
typedef unsigned int uint;
#endif
/*
* Avoid using uint64.
* The extra bit of precision is NOT worth the cost in pain and suffering
* induced by use of unsigned.
*/
#if defined(_WIN32)
typedef __int64 int64;
typedef unsigned __int64 uint64;
#elif defined(MBSD)
// On MBSD, int64/uint64 are also defined in the system headers so we must
// declare these in the same way or else we get conflicts.
typedef int64_t int64;
typedef uint64_t uint64;
#elif defined(AMD64)
typedef long int64;
typedef unsigned long uint64;
#else
typedef long long int64;
typedef unsigned long long uint64;
#endif
/// The problem with int64 is that it implies that it is a fixed 64-bit quantity
/// that is saved to disk. Therefore, we need another integral type for
/// indexing our arrays.
typedef int64 exint;
/// Mark function to be inlined. If this is done, taking the address of such
/// a function is not allowed.
#if defined(__GNUC__) || defined(__clang__)
#define SYS_FORCE_INLINE __attribute__ ((always_inline)) inline
#elif defined(_MSC_VER)
#define SYS_FORCE_INLINE __forceinline
#else
#define SYS_FORCE_INLINE inline
#endif
/// Floating Point Types
typedef float fpreal32;
typedef double fpreal64;
/// SYS_FPRealUnionT for type-safe casting with integral types
template <typename T>
union SYS_FPRealUnionT;
template <>
union SYS_FPRealUnionT<fpreal32>
{
typedef int32 int_type;
typedef uint32 uint_type;
typedef fpreal32 fpreal_type;
enum {
EXPONENT_BITS = 8,
MANTISSA_BITS = 23,
EXPONENT_BIAS = 127 };
int_type ival;
uint_type uval;
fpreal_type fval;
struct
{
uint_type mantissa_val: 23;
uint_type exponent_val: 8;
uint_type sign_val: 1;
};
};
template <>
union SYS_FPRealUnionT<fpreal64>
{
typedef int64 int_type;
typedef uint64 uint_type;
typedef fpreal64 fpreal_type;
enum {
EXPONENT_BITS = 11,
MANTISSA_BITS = 52,
EXPONENT_BIAS = 1023 };
int_type ival;
uint_type uval;
fpreal_type fval;
struct
{
uint_type mantissa_val: 52;
uint_type exponent_val: 11;
uint_type sign_val: 1;
};
};
typedef union SYS_FPRealUnionT<fpreal32> SYS_FPRealUnionF;
typedef union SYS_FPRealUnionT<fpreal64> SYS_FPRealUnionD;
/// Asserts are disabled
/// @{
#define UT_ASSERT_P(ZZ) ((void)0)
#define UT_ASSERT(ZZ) ((void)0)
#define UT_ASSERT_MSG_P(ZZ, MM) ((void)0)
#define UT_ASSERT_MSG(ZZ, MM) ((void)0)
/// @}
}}
#endif