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console_client.cpp
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console_client.cpp
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#include "./Client/Server.hpp"
#include "./Client/ListenerServer.hpp"
#include "./Client/Menu.hpp"
#include "./Client/GameServer.hpp"
#include "Common/Request.hpp"
#include <string>
#include <vector>
#define PORT 3017
using namespace std;
int main(int argc, char* argv[]){
const char * ip;
if(argc == 2){
ip = argv[1];
}
else{
ip = "127.0.0.1";
}
string message, buffer,name;
int nPlayers;
Menu * menuCon = new Menu("Menu de connexion");
menuCon->addField("Vous connecter.");
menuCon->addField("Vous inscrire.");
menuCon->set("nick","Votre pseudonyme",0);
menuCon->set("pass","Votre mot de passe", 0);
Menu * mainMenu = new Menu("Menu principal");
mainMenu->addField("Vous déconnecter.");
mainMenu->addField("Ajouter un ami.");
mainMenu->addField("Supprimer un ami.");
mainMenu->addField("Voir vos amis.");
mainMenu->addField("Voir le ranking global.");
mainMenu->addField("Entrer dans le menu des jeux.");
mainMenu->addField("Changer de mot de passe");
mainMenu->set("friend_remove","Pseudonyme de l'ami que vous souhaitez supprimer",3);
mainMenu->set("friend_add","Pseudonyme de l'ami que vous souhaitez ajouter",2);
mainMenu->set("new_pass","Nouveau mot de passe",7);
Menu * createGame = new Menu("Créer une partie");
createGame->addField("Ludo");
createGame->addField("BackGammon");
createGame->addField("Dames");
createGame->addField("Reversi");
createGame->set("name","Nom de la partie",0);
createGame->set("nPlayers","Nombre de joueurs",1);
Menu * gameTuto = new Menu("Menu des tutoriels");
gameTuto->addField("Ludo");
gameTuto->addField("BackGammon");
gameTuto->addField("Dames");
gameTuto->addField("Reversi");
Menu * gameMenu = new Menu("Menu de jeux.");
gameMenu->addField("Créer une partie.");
gameMenu->addField("Afficher les parties en cours.");
gameMenu->addField("Rejoindre une partie.");
gameMenu->addField("Visioner une partie.");
gameMenu->addField("Entrer dans le menu des tutoriels.");
gameMenu->addField("Quitter le menu de jeux.");
gameMenu->set("gameId","L'identifiant du jeux que vous souhaitez rejoindre",3);
gameMenu->set("vGameId","L'identifiant du jeux que vous souhaitez rejoindre",4);
gameMenu->addSubMenu(createGame, 1);
gameMenu->addSubMenu(gameTuto, 5);
GameServer * gs = new GameServer(PORT,ip);
ListenerServer * listener = new ListenerServer(PORT, ip);
Request * request = new Request(gs);
while(true){
if(gs->isLogged()){
mainMenu->ask();
message=mainMenu->getAnswer();
if(message=="1"){
gs->logout();
}
else if(message=="2"){
request->makeRequest("ADD","friend");
request->addAttribute(mainMenu->get("friend_add"));
request->flush();
}
else if(message=="3"){
request->makeRequest("REMOVE","friend");
request->addAttribute(mainMenu->get("friend_remove"));
request->flush();
}
else if(message=="4"){
gs->displayFriendList();
getline(cin,buffer);
}
else if(message=="5"){
gs->displayRanking();
getline(cin,buffer);
}
else if(message=="7"){
request->makeRequest("SET","newPassword");
request->addAttribute(mainMenu->get("new_pass"));
request->flush();
}
else if(message=="6"){
request->set("name",gs->getName());
while(true){
gameMenu->ask();
message = gameMenu->getAnswer();
if(message == "1"){
message = gameMenu->getAnswer(1);
if(message=="1"){
name="Ludo";
nPlayers=atoi(gameMenu->get("nPlayers").c_str());
}
else if(message=="2"){
name="Backgammon";
nPlayers=2;
}
else if(message=="3"){
name="Dames";
nPlayers=2;
}
else if(message=="4"){
name="Reversi";
nPlayers=2;
}
else{
continue;
}
gs->createGame(name,nPlayers,gameMenu->get("name"));
}
else if(message == "2"){
gs->displayGameList();
}
else if(message == "3"){
GameInfos * gameInfos = gs->getGameInfos(atoi(gameMenu->get("gameId").c_str()));
request->makeRequest("JOIN","player");
request->addAttribute(gameMenu->get("gameId"));
if(gameInfos){
gs->startGame(gameInfos->getType(), gameInfos->getRequiredPlayers(),request);
}
}
else if(message=="4"){
GameInfos * gameInfos = gs->getGameInfos(atoi(gameMenu->get("vGameId").c_str()));
request->makeRequest("JOIN","viewer");
request->addAttribute(gameMenu->get("vGameId"));
if(gameInfos){
gs->viewGame(gameInfos->getType(), gameInfos->getRequiredPlayers(),request);
}
}
else if(message == "5"){
message = gameMenu->getAnswer(1);
cout<<"---->"<<message<<endl;
if(message=="1"){
cout<<"OIJOIJOIJOJ"<<endl;
system("less Tutoriels_Jeux/LudoTuto.txt");
cout<<"OIJOIJOIJOJ"<<endl;
}
else if(message=="2"){
system("less Tutoriels_Jeux/BackgammonTuto.txt");
}
else if(message=="3"){
system("less Tutoriels_Jeux/DamesTuto.txt");
}
else if(message=="4"){
system("less Tutoriels_Jeux/ReversiTuto.txt");
}
}
else if(message=="6"){
break;
}
}
}
else if(message == "6"){
cout<<request->get("playerPoints")<<endl;
getline(cin,buffer);
}
}
else{
menuCon->ask();
message = menuCon->getAnswer();
if(message=="1"){
gs->login(menuCon->get("nick"),menuCon->get("pass"));
}
else if(message=="2"){
gs->createAccount(menuCon->get("nick"),menuCon->get("pass"));
}
if(gs->isLogged()){
gs->initDatas(listener, menuCon->get("nick"));
}
}
}
return 0;
}