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Crash on rungame
#40
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While I'm loath to summon @giordano or @staticfloat to a random project's isues, I have a feeling they will know the answer. |
Sigh. That's basically JuliaLang/julia#34276. |
Thanks Mose. I'll close this here, since I don't think we can work around any of this here. |
Users can work around it by copying their own libstdc++ from their system directory over the one provided by Julia. This is harmless as long as the one you’re overwriting with is newer. |
This looks to me like an incompatibility between Julia's bundled libstdc++ and my system drivers. Is there a way to make GameZero use my system's libstdc++?
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