v2.0.0 : Multicontainer Pre-Release #206
Replies: 4 comments 23 replies
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Hey, I'm currently trying to use RC0. When creating a new tenant, it's stuck in a In
I also notice that there's different tiers available when onboarding a new tenant (silver, gold ,etc) but I don't see how to create/define those tiers. |
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Hi, I'm playing around with SaaS Boost as a way to set up our SaaS. The single container limitation was a hard stop for us, so was excited to see this. Looking at the pre-release, it looks like there are a couple of limitations that will still prevent us from using SaaS Boost. I just want to see if I have it right:
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Thanks everyone for watching this discussion! The v2.0.0-rc1 release candidate has just been cut, containing fixes for bugs called out by our community in this discussion. View the release notes here: https://github.com/awslabs/aws-saas-boost/releases/tag/v2.0.0-rc1 |
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Is there any update on Multicontainer support? Has it been released? Are there any docs for the feature? |
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Hello curious reader! These past few months we've been hard at work on the v2.0.0 release of SaaS Boost, and our first stable release candidate is now ready for preview! This release candidate includes a multitude of changes to the internals of SaaS Boost to enable the highly requested Multicontainer support feature!
Download the source code here: https://github.com/awslabs/aws-saas-boost/releases/tag/v2.0.0-rc1
Or clone the source code into your local git repository by running
To test it out, create a new SaaS Boost environment using this release candidate. When logging into the administrative UI you will notice a new Application configuration page which allows you to define multiple services to be installed into separate compute environments representing the internal structure of your application.
This is your chance to help us kick the tires and provide feedback. Please respond on the GitHub discussion for the v2.0.0 release with comments, questions, and feedback. Updated documentation and bug fixes are coming, and new release candidates will be cut periodically as we continue to build changes towards a final v2.0.0 release later this quarter. Stay tuned!
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