Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Weird behavior with saved game states #158

Open
ygina opened this issue Jan 16, 2017 · 1 comment
Open

Weird behavior with saved game states #158

ygina opened this issue Jan 16, 2017 · 1 comment

Comments

@ygina
Copy link
Contributor

ygina commented Jan 16, 2017

Seems like a websocket issue? From http://battlecodeforum.org/t/client-ui-needs-improvements/495:

  • Sometimes, when I open the client UI it automatically starts playing a game. Sometimes, it does not and I need to open the latest game. This is very confusing as I have no idea what game is playing.
  • Re-opening the same game in the UI after it has been recomputed does not restart the game from the beginning for me. It starts it from the old round number. Or maybe it simply plays the old version.

Some people have said that their matches are cut off before they're actually finished. Is it possible there's a bug when replaying two robot players on the same combination of maps? i.e. same file names...

@vontell
Copy link
Contributor

vontell commented Jan 20, 2017

Possibly related to #64 ? (i.e. the loading process in general as well)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants