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Request: EPSM Support #66
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Can you provide test NSF files? How is the hardware obtained, I don't see any information in that page about who makes this device or what games it appears in. There are notes about a bunch of things that don't seem well defined. (It has a drumkit sample set? There is 5B somehow, but not described how?) |
Here are 2 nsf files from famistudio. The hardware should be able to be obtained from Muramasa entertainment. the sound chip does essentially have s5b functionality, but a cart using a driver for s5b would need proper addressing and adjustments for different pitch tables. Its possible to easily wire up a cart to address it in the same way as s5b (using $C000/$E000 to address it) this will only require 5 pcb traces and work as long there are no mapper conflicts. |
Is there Famistudio source files for these 2 NSFs? What are they expected to sound like? I don't see a 5B flag for them, are they supposed to use 5B sound, or only the 288? There seems to be a sold out board here in Muramasa's catalogue: https://www.muramasaentertainment.com/product/expansion-port-sound-module-epsm/ I only see a 288 on this board. Does it have 5B support, or is this an incomplete version? Is there a more thorough specification somewhere? The NESDev wiki article you linked mentions drum samples but gives no details. It mentions 5B but gives no details. It mentions 288 and gives a communication protocol, but there is no information about clock speed or anything else. There's no information about amplification or mixing levels or whether there is any filter. In order to add something like this to NSFPlay, I need to have something to run (i.e. NSFs to test) and a way to verify how they are supposed to sound. Preferably that would mean hardware recordings, but even more preferably I'd want to acquire the actual hardware to test against. (A significant game or cartridge release would help as well.) So, those two NSFs are a start, but I need to know what they must sound like as well. Ideally there could be test ROMs to verify things like mixing levels or other simple behaviours. For example, I've been keeping a library of test ROMs here that I've used to check against various Famicom sound hardware behaviour: https://github.com/bbbradsmith/nes-audio-tests . Anyway, do not hurry on meeting those prerequisites, because I do not have much time to spend on NSFPlay these days, and I do not have any estimate of when it will be a priority enough for me to work on features like this. If you want to work on it yourself, I am happy to review pull requests, or give advice on how to proceed, if you need it. |
Here is the source of the NSFs soundengine. It is supported to open in Mesen-X https://github.com/NovaSquirrel/Mesen-X No there are no 5b flag in the NSFs, only an EPSM flag. the EPSM's YMF288 basically has a YM2149 built-in. The YMF288 Has: Muramasa has yet to start building them, I have built about 15 or so, but i have no time to mass produce like Muramasa does. here are some volume testing: The missing things in those volumetests are the Rythm channels. |
How were the NSFs produced? I was asking if there's a Famistudio file that they were made from, though yes the source code for FamiStudio itself may help too. Are the built-in ADPCM samples a standard part of the 288 chip? How much data is contained there? Is it a copyright hazard? |
The Sonic source fms file is bundled with famistudio. |
Okay thanks, that gives lots of good info. Unfortunately, MAME chip implementations cannot be incorporated into NSFPlay, as it is not GPL licensed. Are you aware of a 288 implementation that is more permissively licensed? Some chip emulation implementations, like those from Mitsutaka Okazaki were not under MAME's GPL license, but were separately given a permissive license by their author. |
When i added support for famistudio i used emu2149 for the square channels. |
Have you checked out the ymfm emulation library? It has support for the YMF288 and it's under the BSD license. |
It would be nice to see EPSM support added, It's currently supported in FamiStudio and the Mesen fork Mesen-X
https://www.nesdev.org/wiki/Expansion_Port_Sound_Module
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