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Unity MultiScattering Atmosphere

Forked from SlightlyMad/AtmosphericScattering to Unity2019.4 (Built-in Pipeline)

Since the original repository only has single scattering, this demo project considers multiple scattering.

Render the atmosphere using approximate multiple scattering methods (MultiScattLUT) as UE4 done.

MultiScatterFactor = 0

MultiScatterFactor = 25

MultiScatterFactor = 0

MultiScatterFactor = 30

MultiScatterFactor = 1

Reference:

https://github.com/sebh/UnrealEngineSkyAtmosphere