Skip to content

Latest commit

 

History

History
32 lines (24 loc) · 1.21 KB

README.md

File metadata and controls

32 lines (24 loc) · 1.21 KB

Pixeler

Pixels to planes Blender Plugin. Install or copy into the addons folder.

Usage

Open/Add an image data block to your .blend and select the name (e.g. image.png) in the Image dropdown. Running the operator will then create a continuous plane with respective PBR materials for each face according to the source image pixel colour.

History

2_1 New functionality.

  • Images can now be selected in a dropdown
  • Images can now be added from the addon UI
  • Extrude toggle
  • Merge/Remove Doubles toggle
  • Simplify colours toggle
  • Skip alpha = 0 pixels toggle
  • Node Group for centralized materials control (only supports metalness and roughness for now)

1_1 Port to Blender 2.8 without added functionality. The 2.79 Version can be found in the 'Blender_2.79' branch.

0_1 Blender 2.79 version

  • Simple ui implementation
  • Image name input field
  • Modify x and y offset

Further information

can be found in the system console while running the function. Reasonable file sizes and restricted colour palettes are recommended. 1000*1000 pixels is the tested working limit. Alpha channel transparency is supported.

https://blender.stackexchange.com/questions/88196/map-pixels-to-a-grid-of-faces/99090#99090