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nice work youve done with this one!
Would it be possible, that you add QR Code scanning for Designs other people posted on the internet?
Its a feature that i am missing so hard :D
The text was updated successfully, but these errors were encountered:
I've actually looked into this for longer than I'd like to admit, generally speaking this is the order of functionality that is required:
Find a good cross-platform way of reading QR codes
Write a c# parser for the Animal Crossing design QR (also needs to handle multi-QR)
(ideally) show the design pattern to the user in the app, ← welcome to unity renderer hell, because I currently strip so many shaders to keep the file size low.
Send the design to the player's design app (finding this in RAM is a pain because it's not sequentially loaded afaik)
I'll probably hit a sys-bot limitation at some point I'm sure, but I can definitely look into it sometime. It'll probably be a long-term project.
If anyone has any input or knows any existing libraries then feel free to discuss here.
could you implement it in the same way you have the flower Pelletiser at first, as in,
have it work from a image that imports direct into the custom pattern ? ?
no QR or anything at first etc .. so skipping nearly direct to step 4 in your above step by step to do list ..
(maybe colab with fluffyfishgames, and just implement the basic picture import ?)
Hey,
nice work youve done with this one!
Would it be possible, that you add QR Code scanning for Designs other people posted on the internet?
Its a feature that i am missing so hard :D
The text was updated successfully, but these errors were encountered: