diff --git a/crates/bevy_scene/src/scene.rs b/crates/bevy_scene/src/scene.rs index 961f056a193dd..aba8a55d46796 100644 --- a/crates/bevy_scene/src/scene.rs +++ b/crates/bevy_scene/src/scene.rs @@ -7,6 +7,8 @@ use bevy_ecs::{ }; use bevy_reflect::{PartialReflect, TypePath}; +/// A composition of [`World`] objects. +/// /// To spawn a scene, you can use either: /// * [`SceneSpawner::spawn`](crate::SceneSpawner::spawn) /// * adding the [`SceneRoot`](crate::components::SceneRoot) component to an entity.