diff --git a/crates/bevy_input/src/button_input.rs b/crates/bevy_input/src/button_input.rs index f4a33088655d5..f4c2bf4b1f83e 100644 --- a/crates/bevy_input/src/button_input.rs +++ b/crates/bevy_input/src/button_input.rs @@ -32,8 +32,8 @@ use bevy_ecs::schedule::State; /// ## Window focus /// /// `ButtonInput` is tied to window focus. For example, if the user holds a button -/// while the window looses focus, [`ButtonInput::just_released`] will trigger; if the window -/// regains focus, [`ButtonInput::just_pressed`] will trigger. Currently this happens even if the +/// while the window loses focus, [`ButtonInput::just_released`] will be triggered. Similarly if the window +/// regains focus, [`ButtonInput::just_pressed`] will be triggered. Currently this happens even if the /// focus switches from one Bevy window to another (for example because a new window was just spawned). /// /// `ButtonInput` is independent of window focus.