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Skins.h
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Skins.h
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#pragma once
#include "ClientRecvProps.h"
extern RecvVarProxyFn fnSequenceProxyFn;
#define SEQUENCE_DEFAULT_DRAW 0
#define SEQUENCE_DEFAULT_IDLE1 1
#define SEQUENCE_DEFAULT_IDLE2 2
#define SEQUENCE_DEFAULT_LIGHT_MISS1 3
#define SEQUENCE_DEFAULT_LIGHT_MISS2 4
#define SEQUENCE_DEFAULT_HEAVY_MISS1 9
#define SEQUENCE_DEFAULT_HEAVY_HIT1 10
#define SEQUENCE_DEFAULT_HEAVY_BACKSTAB 11
#define SEQUENCE_DEFAULT_LOOKAT01 12
#define SEQUENCE_BUTTERFLY_DRAW 0
#define SEQUENCE_BUTTERFLY_DRAW2 1
#define SEQUENCE_BUTTERFLY_LOOKAT01 13
#define SEQUENCE_BUTTERFLY_LOOKAT03 15
#define SEQUENCE_FALCHION_IDLE1 1
#define SEQUENCE_FALCHION_HEAVY_MISS1 8
#define SEQUENCE_FALCHION_HEAVY_MISS1_NOFLIP 9
#define SEQUENCE_FALCHION_LOOKAT01 12
#define SEQUENCE_FALCHION_LOOKAT02 13
#define SEQUENCE_DAGGERS_IDLE1 1
#define SEQUENCE_DAGGERS_LIGHT_MISS1 2
#define SEQUENCE_DAGGERS_LIGHT_MISS5 6
#define SEQUENCE_DAGGERS_HEAVY_MISS2 11
#define SEQUENCE_DAGGERS_HEAVY_MISS1 12
#define SEQUENCE_BOWIE_IDLE1 1
#define LIFE_ALIVE 0
#define RandomInt(nMin, nMax) (rand() % (nMax - nMin + 1) + nMin);
extern void SetViewModelSequence(const CRecvProxyData *pDataConst, void *pStruct, void *pOut);