diff --git a/README.md b/README.md index b2dbeb9..e9e8e5e 100644 --- a/README.md +++ b/README.md @@ -87,16 +87,20 @@ or 2024.2.8 Added New object: Mine / New explosion: shockwave (for mine & tankBuster) + explosion sound effect is enhanced! / New gun: flareGun => calls airstrike! / TYPES OF AIRSTRIKES: bomb, supply, request vehicle(tank), transport -2024.2.9 Added Airstrike plane sound effect (using sound request) / +2024.2.9 Added Airstrike plane sound effect (using sound request) + + +**1 week of developement ends** + Future plan - Code separation (backend) to modules -- ~~Add 2-person car (vehicle)~~ canceled due to policy: "no rotation in the game" - Add door & window (object entity) - Particle effects +- custom vehicle designs? - ~~vehicle sound effects~~ canceled due to lagging - +- ~~Add 2-person car (vehicle)~~ canceled due to policy: "no rotation in the game" ## Various Tips - Maps should be square & need to specify tile number of one side diff --git a/public/images/flareGun.png b/public/images/flareGun.png index db24efd..ee30a68 100644 Binary files a/public/images/flareGun.png and b/public/images/flareGun.png differ