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rockem_test.pde
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rockem_test.pde
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import processing.serial.*;
RockemProtocol rockemPlayerOne;
RockemProtocol rockemPlayerTwo;
boolean[] keys = new boolean[65536];
Serial playerOnePort;
Serial playerTwoPort;
void setup() {
size(100,100);
// This sadly has to be changed on each machine. For mine, it's the 5th port, on another it may be different. Check and update
println(Serial.list());
playerOnePort = new Serial(this, Serial.list()[4], 9600);
//playerTwoPort = new Serial(this, Serial.list()[6], 9600);
}
void draw() {
rockemPlayerOne = new RockemProtocol(0);
rockemPlayerTwo = new RockemProtocol(1);
if(checkKey('a')) {
rockemPlayerOne.moveLeft();
}
if (checkKey('s')){
rockemPlayerOne.moveBackward();
}
if (checkKey('d')){
rockemPlayerOne.moveRight();
}
if (checkKey('w')){
rockemPlayerOne.moveForward();
}
if (checkKey('q')){
rockemPlayerOne.punchLeft();
}
if (checkKey('e')){
rockemPlayerOne.punchRight();
}
if (checkKey('j')) {
rockemPlayerTwo.moveLeft();
}
if (checkKey('k')){
rockemPlayerTwo.moveBackward();
}
if (checkKey('l')){
rockemPlayerTwo.moveRight();
}
if (checkKey('i')){
rockemPlayerTwo.moveForward();
}
if (checkKey('u')){
rockemPlayerTwo.punchLeft();
}
if (checkKey('p')){
rockemPlayerTwo.punchRight();
}
playerOnePort.write(rockemPlayerOne.toString());
//playerTwoPort.write(rockemPlayerTwo.toString());
println(rockemPlayerOne.toString());
//println(rockemPlayerTwo.toString());
}
boolean checkKey(int k) {
if (keys.length >= k) {
return keys[k];
}
return false;
}
void keyPressed() {
keys[key] = true;
}
void keyReleased() {
keys[key] = false;
}