diff --git a/CHANGELOG.md b/CHANGELOG.md index ec433bb..dec45bf 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,12 @@ - Create command that shows clang and clangd version in terminal +## [2.6.1] 2024-11-30 +### Changed +- Mac setting: "unreal-clangd.creation.MacFileLanguage" (idea from user szabot0412) + - MacFileLanguage setting is now default set to Objective C++ +- Ending installation message + ## [2.6.0] 2024-11-18 ### Added - Unreal Source support diff --git a/package.json b/package.json index 074c893..5cb9611 100644 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "unreal-clangd", "displayName": "Unreal Clangd", "description": "clangd helper for UE 5.2+", - "version": "2.6.0", + "version": "2.6.1", "engines": { "vscode": "^1.77.3" }, @@ -165,7 +165,7 @@ }, "unreal-clangd.creation.MacFileLanguage": { "type": "string", - "default": "c++", + "default": "objective-c++", "enum": [ "c++", "objective-c++" diff --git a/src/extension.ts b/src/extension.ts index 2253ff3..3fa2430 100644 --- a/src/extension.ts +++ b/src/extension.ts @@ -3287,10 +3287,10 @@ async function createUnrealSourceProject() { await saveFile(docsStrigified, ueClangdCfgUri); - await vscode.window.showInformationMessage("Finished creating Unreal Source project", tr.BTTN_OK); + await vscode.window.showInformationMessage("Installation successful! Finished creating Unreal Source project", tr.BTTN_OK); } else { - await vscode.window.showInformationMessage("Didn't overwrite Unreal Source .clangd file. Delete this file manually if you want to remake.", tr.BTTN_OK); + await vscode.window.showInformationMessage("Installation successful! Didn't overwrite Unreal Source .clangd file. Delete this file manually if you want to remake. (not a bug)", tr.BTTN_OK); } } diff --git a/src/libs/consts.ts b/src/libs/consts.ts index b81772f..1d1feec 100644 --- a/src/libs/consts.ts +++ b/src/libs/consts.ts @@ -6,7 +6,7 @@ import { AllDefaultSettings, AllSettingNames, CCppDefaultSettings, CCppSettingNa import type { ClangdCfgFileSettings, CompileFlags, ClangArgWithValue, GlobPatterns, BackupGlobDirectories } from "./types"; import type { Overwrite } from './indexTypes'; -export const EXTENSION_VERSION = "2.6.0"; +export const EXTENSION_VERSION = "2.6.1"; export const VALIDATE_UNREAL_VERSIONS: { min: ueHelpers.UnrealVersion, max: ueHelpers.UnrealVersion } = { min: { major: 5, minor: 2, patch: 0 }, max: { major: 6, minor: 0, patch: 0 } }; // The unreal versions this extension was created for