From a0703289ac98515abf4706b63682810c0fc50571 Mon Sep 17 00:00:00 2001 From: Rob Lang Date: Sat, 18 Aug 2018 08:05:35 +0100 Subject: [PATCH] Added building explosion effect. Fixes #64 --- .../Resources/Buildings/boiler-medium.prefab | 4787 +++++++++++++++- .../Buildings/bridge-standard.prefab | 4644 +++++++++++++++- .../Buildings/house-small-one.prefab | 4644 +++++++++++++++- Assets/Resources/Buildings/store-small.prefab | 4648 +++++++++++++++- .../Resources/Buildings/weapon-cannon.prefab | 4914 ++++++++++++++++- Assets/Resources/Shaders/Building.ShaderGraph | 126 +- Assets/Scripts/Builder/Buildings/Boiler.cs | 17 +- Assets/Scripts/Builder/Buildings/Building.cs | 7 +- 8 files changed, 23447 insertions(+), 340 deletions(-) diff --git a/Assets/Resources/Buildings/boiler-medium.prefab b/Assets/Resources/Buildings/boiler-medium.prefab index 9361f82..034f71a 100644 --- a/Assets/Resources/Buildings/boiler-medium.prefab +++ b/Assets/Resources/Buildings/boiler-medium.prefab @@ -11,6 +11,23 @@ Prefab: m_SourcePrefab: {fileID: 0} m_RootGameObject: {fileID: 1787292943901636} m_IsPrefabAsset: 1 +--- !u!1 &1323024495402262 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 6 + m_Component: + - component: {fileID: 4777453645836844} + - component: {fileID: 198125741524627888} + - component: {fileID: 199415176425544882} + m_Layer: 0 + m_Name: BuildingExplosion + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!1 &1491125857930162 GameObject: m_ObjectHideFlags: 0 @@ -40,7 +57,7 @@ GameObject: - component: {fileID: 198861893537384544} - component: {fileID: 199988485873175578} m_Layer: 8 - m_Name: Particle System + m_Name: Smoke m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -95,7 +112,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4948557522770986} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -96.38899, y: 0, z: 0} --- !u!4 &4604559700272646 Transform: @@ -108,7 +125,20 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4948557522770986} - m_RootOrder: 2 + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4777453645836844 +Transform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1323024495402262} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4948557522770986} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4885363011667592 Transform: @@ -121,7 +151,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4948557522770986} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4948557522770986 Transform: @@ -133,6 +163,7 @@ Transform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: + - {fileID: 4777453645836844} - {fileID: 4112306640394956} - {fileID: 4885363011667592} - {fileID: 4604559700272646} @@ -270,6 +301,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: Id: boiler-medium + DeathExplosion: {fileID: 198125741524627888} MenuPosition: {x: 0, y: -0.074, z: 0} MenuScale: 0.0045 InMenu: 0 @@ -311,6 +343,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 375f8b537eaf536408fca0b087af5e6f, type: 3} m_Name: m_EditorClassIdentifier: + smoke: {fileID: 198861893537384544} --- !u!114 &114854359536379790 MonoBehaviour: m_ObjectHideFlags: 1 @@ -322,19 +355,19 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4fa5aec950f30c344a6331544db9514a, type: 3} m_Name: m_EditorClassIdentifier: ---- !u!198 &198861893537384544 +--- !u!198 &198125741524627888 ParticleSystem: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1554537088290572} + m_GameObject: {fileID: 1323024495402262} serializedVersion: 5 - lengthInSec: 12 + lengthInSec: 2 simulationSpeed: 1 stopAction: 0 - looping: 1 + looping: 0 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 @@ -391,7 +424,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 1 + moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -401,7 +434,7 @@ ParticleSystem: startLifetime: serializedVersion: 2 minMaxState: 0 - scalar: 5 + scalar: 3 minScalar: 5 maxCurve: serializedVersion: 2 @@ -453,8 +486,8 @@ ParticleSystem: m_RotationOrder: 4 startSpeed: serializedVersion: 2 - minMaxState: 0 - scalar: 10 + minMaxState: 3 + scalar: 80 minScalar: 5 maxCurve: serializedVersion: 2 @@ -570,7 +603,7 @@ ParticleSystem: startSize: serializedVersion: 2 minMaxState: 0 - scalar: 1 + scalar: 20 minScalar: 1 maxCurve: serializedVersion: 2 @@ -728,7 +761,7 @@ ParticleSystem: m_RotationOrder: 4 startRotationX: serializedVersion: 2 - minMaxState: 0 + minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: @@ -781,7 +814,7 @@ ParticleSystem: m_RotationOrder: 4 startRotationY: serializedVersion: 2 - minMaxState: 0 + minMaxState: 3 scalar: 0 minScalar: 0 maxCurve: @@ -834,9 +867,9 @@ ParticleSystem: m_RotationOrder: 4 startRotation: serializedVersion: 2 - minMaxState: 0 - scalar: 0 - minScalar: 0 + minMaxState: 3 + scalar: 3.1415925 + minScalar: -3.1415925 maxCurve: serializedVersion: 2 m_Curve: @@ -886,13 +919,13 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 - maxNumParticles: 80 + maxNumParticles: 200 size3D: 0 rotation3D: 0 gravityModifier: serializedVersion: 2 minMaxState: 0 - scalar: -0.05 + scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 @@ -946,13 +979,13 @@ ParticleSystem: serializedVersion: 5 enabled: 1 type: 4 - angle: 11.93 + angle: 5.6 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} - m_Rotation: {x: 0, y: 0, z: 0} + m_Rotation: {x: -90, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 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0.5055762 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 @@ -1834,33 +1818,33 @@ ParticleSystem: maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 - key0: {r: 0.6627451, g: 0.6627451, b: 0.6627451, a: 1} - key1: {r: 0.5, g: 0.5, b: 0.5, a: 0.90294117} - key2: {r: 0, g: 0, b: 0, a: 0} + key0: {r: 1, g: 0.6550432, b: 0.3443396, a: 1} + key1: {r: 0.5, g: 0.5, b: 0.5, a: 0} + key2: {r: 0.46226418, g: 0.46226418, b: 0.46226418, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 - ctime1: 65535 - ctime2: 0 + ctime1: 21010 + ctime2: 65535 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 - atime1: 39514 - atime2: 65535 + atime1: 65535 + atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 - m_NumColorKeys: 2 - m_NumAlphaKeys: 3 + m_NumColorKeys: 3 + m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} @@ -2011,7 +1995,7 @@ ParticleSystem: sprites: - sprite: {fileID: 0} VelocityModule: - enabled: 1 + enabled: 0 x: serializedVersion: 2 minMaxState: 0 @@ -2492,7 +2476,7 @@ ParticleSystem: radial: serializedVersion: 2 minMaxState: 0 - scalar: 0.5 + scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 @@ -2545,7 +2529,7 @@ ParticleSystem: speedModifier: serializedVersion: 2 minMaxState: 0 - scalar: 0.5 + scalar: 1 minScalar: 1 maxCurve: serializedVersion: 2 @@ -2595,7 +2579,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - inWorldSpace: 0 + inWorldSpace: 1 InheritVelocityModule: enabled: 0 m_Mode: 0 @@ -2819,7 +2803,7 @@ ParticleSystem: enabled: 0 multiplier: 1 ClampVelocityModule: - enabled: 0 + enabled: 1 x: serializedVersion: 2 minMaxState: 0 @@ -2981,8 +2965,8 @@ ParticleSystem: m_RotationOrder: 4 magnitude: serializedVersion: 2 - minMaxState: 0 - scalar: 1 + minMaxState: 1 + scalar: 20 minScalar: 1 maxCurve: serializedVersion: 2 @@ -2996,9 +2980,18 @@ ParticleSystem: weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.26403072 + value: 0.14137298 + inSlope: 0.035561718 + outSlope: 0.035561718 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.11093614 - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 @@ -3034,9 +3027,9 @@ ParticleSystem: m_RotationOrder: 4 separateAxis: 0 inWorldSpace: 0 - multiplyDragByParticleSize: 1 - multiplyDragByParticleVelocity: 1 - dampen: 0 + multiplyDragByParticleSize: 0 + multiplyDragByParticleVelocity: 0 + dampen: 1 drag: serializedVersion: 2 minMaxState: 0 @@ -5156,14 +5149,14 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W ---- !u!198 &198746279652439644 +--- !u!198 &198313657914413480 ParticleSystem: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1826073556488622} + m_GameObject: {fileID: 1678688236046878} serializedVersion: 5 - lengthInSec: 1 + lengthInSec: 0.05 simulationSpeed: 1 stopAction: 0 looping: 0 @@ -5235,7 +5228,7 @@ ParticleSystem: startLifetime: serializedVersion: 2 minMaxState: 0 - scalar: 1 + scalar: 1.6 minScalar: 5 maxCurve: serializedVersion: 2 @@ -5287,9 +5280,9 @@ ParticleSystem: m_RotationOrder: 4 startSpeed: serializedVersion: 2 - minMaxState: 3 - scalar: 40 - minScalar: 20 + minMaxState: 0 + scalar: 5 + minScalar: 5 maxCurve: serializedVersion: 2 m_Curve: @@ -5726,7 +5719,7 @@ ParticleSystem: gravityModifier: serializedVersion: 2 minMaxState: 0 - scalar: 0.4 + scalar: 0 minScalar: 0 maxCurve: serializedVersion: 2 @@ -5779,14 +5772,14 @@ ParticleSystem: ShapeModule: serializedVersion: 5 enabled: 1 - type: 4 - angle: 3.9 + type: 2 + angle: 25 length: 5 boxThickness: {x: 0, y: 0, z: 0} radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 0, y: 0, z: 0} - m_Rotation: {x: 0, y: 0, z: 0} + m_Rotation: {x: -90, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 m_MeshMaterialIndex: 0 @@ -5868,7 +5861,7 @@ ParticleSystem: m_RotationOrder: 4 arc: value: 360 - mode: 0 + mode: 3 spread: 0 speed: serializedVersion: 2 @@ -5929,7 +5922,7 @@ ParticleSystem: rateOverTime: serializedVersion: 2 minMaxState: 0 - scalar: 0 + scalar: 5 minScalar: 10 maxCurve: serializedVersion: 2 @@ -6039,7 +6032,7 @@ ParticleSystem: countCurve: serializedVersion: 2 minMaxState: 0 - scalar: 12 + scalar: 80 minScalar: 0 maxCurve: serializedVersion: 2 @@ -6424,9 +6417,9 @@ ParticleSystem: maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 - key0: {r: 0.5, g: 0.5, b: 0.5, a: 0.76862746} - key1: {r: 1, g: 1, b: 1, a: 0.75686276} - key2: {r: 1, g: 1, b: 1, a: 0} + key0: {r: 0.6627451, g: 0.6627451, b: 0.6627451, a: 1} + key1: {r: 0.5, g: 0.5, b: 0.5, a: 0.90294117} + key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} @@ -6434,14 +6427,14 @@ ParticleSystem: key7: {r: 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+8996,7 @@ ParticleSystem: splitSubEmitterRibbons: 0 colorOverLifetime: serializedVersion: 2 - minMaxState: 1 + minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: @@ -9025,8 +9018,8 @@ ParticleSystem: ctime6: 0 ctime7: 0 atime0: 0 - atime1: 43754 - atime2: 65535 + atime1: 65535 + atime2: 0 atime3: 0 atime4: 0 atime5: 0 @@ -9034,7 +9027,7 @@ ParticleSystem: atime7: 0 m_Mode: 0 m_NumColorKeys: 2 - m_NumAlphaKeys: 3 + m_NumAlphaKeys: 2 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} @@ -9746,6 +9739,4653 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W +--- !u!198 &198746279652439644 +ParticleSystem: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1826073556488622} + serializedVersion: 5 + lengthInSec: 1 + simulationSpeed: 1 + stopAction: 0 + looping: 0 + prewarm: 0 + playOnAwake: 0 + useUnscaledTime: 0 + autoRandomSeed: 1 + useRigidbodyForVelocity: 1 + startDelay: + serializedVersion: 2 + minMaxState: 0 + scalar: 0 + minScalar: 0 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + minCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + moveWithTransform: 0 + moveWithCustomTransform: {fileID: 0} + scalingMode: 1 + randomSeed: 0 + InitialModule: + serializedVersion: 3 + enabled: 1 + startLifetime: + serializedVersion: 2 + minMaxState: 0 + scalar: 1 + minScalar: 5 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + minCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + startSpeed: + serializedVersion: 2 + minMaxState: 3 + scalar: 40 + minScalar: 20 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + minCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + startColor: + serializedVersion: 2 + 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-4,20 +4,19 @@ public class Boiler : MonoBehaviour { + public ParticleSystem smoke; Building building; - ParticleSystem particles; FlyingPhysics flyingPhysics; IFly parent; void Start () { - particles = GetComponentInChildren(); flyingPhysics = GetComponentInParent(); parent = GetComponentInParent(); building = GetComponent(); - var emitter = particles.emission; - emitter.enabled = !building.InMenu; + var smokeEmitter = smoke.emission; + smokeEmitter.enabled = !building.InMenu; } void FixedUpdate() @@ -27,14 +26,14 @@ void FixedUpdate() return; } - var main = particles.main; - var emitter = particles.emission; + var smokeMain = smoke.main; + var smokeEmitter = smoke.emission; - main.startSpeed = Maths.Rescale(6, 10, 0, 1, Mathf.Abs(parent.CommandThrust)); - emitter.rateOverTime = Maths.Rescale(0.3f, 12, 0, 1f, Mathf.Abs(parent.CommandThrust)); + smokeMain.startSpeed = Maths.Rescale(6, 10, 0, 1, Mathf.Abs(parent.CommandThrust)); + smokeEmitter.rateOverTime = Maths.Rescale(0.3f, 12, 0, 1f, Mathf.Abs(parent.CommandThrust)); var windEffect = flyingPhysics.CycloneForce * 0.002f; - var forceOverLifetime = particles.forceOverLifetime; + var forceOverLifetime = smoke.forceOverLifetime; forceOverLifetime.x = windEffect.x; forceOverLifetime.y = windEffect.y; forceOverLifetime.z = windEffect.z; diff --git a/Assets/Scripts/Builder/Buildings/Building.cs b/Assets/Scripts/Builder/Buildings/Building.cs index d10a64f..b3e6e46 100644 --- a/Assets/Scripts/Builder/Buildings/Building.cs +++ b/Assets/Scripts/Builder/Buildings/Building.cs @@ -8,6 +8,7 @@ public class Building : MonoBehaviour, IAmBuilding, ITakeDamage, IHaveAbilities public static string BuildingTag = "Building"; public string Id; public IAmAShip owner; + public ParticleSystem DeathExplosion; Renderer[] highlightTargets; Rigidbody rigidBody; @@ -208,10 +209,12 @@ public void Damage(float amount) } Health -= amount; - SetShaderFloat("Vector1_89360613", Health/MaxHealth); if (Health < 1) { - Remove(); + DeathExplosion.Play(); + DeathExplosion.gameObject.transform.parent = null; + Destroy(DeathExplosion.gameObject, DeathExplosion.main.duration); + Destroy(gameObject, DeathExplosion.main.duration / 2f); } }