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Pure CPU direct volume rendering algorithm (volume raycasting)

Author: Tomasz Hachaj

This is a alt text.

Run file DirectVolumeRendering.java

Code has following features:

  • No 3rd party library,
  • Multithreaded computing,
  • Mouse - based interface with quaternion rotations,
  • Fully CPU,
  • Support transfer function RGB+transparency,
  • Phong lighting (ambient + diffuse).

There is no pixel interpolation or gradient smoothing.

If you have questions, concerns, remarks contact author: Tomasz Hachaj.

Have a nice day! =)