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DungeonMaster.h
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DungeonMaster.h
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// DungeonMaster.h: interface for the DungeonMaster class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DUNGEONMASTER_H__3B0A13E8_CDC4_4D6F_9464_478538437580__INCLUDED_)
#define AFX_DUNGEONMASTER_H__3B0A13E8_CDC4_4D6F_9464_478538437580__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "DungeonManager.h" //manage and create dungeons
#include "MonsterManager.h" //manage and create monsters
class DungeonMaster
{
public:
DungeonMaster();
virtual ~DungeonMaster();
DungeonManager dungeonManager;
MonsterManager monsterManager;
};
#endif // !defined(AFX_DUNGEONMASTER_H__3B0A13E8_CDC4_4D6F_9464_478538437580__INCLUDED_)