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Makefile.PS4
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Makefile.PS4
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#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(OO_PS4_TOOLCHAIN)),)
$(error "Please set OO_PS4_TOOLCHAIN in your environment. export OO_PS4_TOOLCHAIN=<path>")
endif
include $(OO_PS4_TOOLCHAIN)/build_rules.mk
#---------------------------------------------------------------------------------
ifeq ($(strip $(PLATFORM)),)
#---------------------------------------------------------------------------------
export BASEDIR := $(CURDIR)
export DEPS := $(BASEDIR)/deps
export LIBS := $(BASEDIR)/lib
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LIBDIR := $(LIBS)/$(PLATFORM)
export DEPSDIR := $(DEPS)/$(PLATFORM)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
TARGET := libtinytar-ps4
BUILD := build-ps4
SOURCE := source
INCLUDE := include
DATA := data
LIBS :=
CFLAGS += -cc1 -triple x86_64-pc-freebsd-elf -munwind-tables -fuse-init-array -emit-obj -isysroot $(OO_PS4_TOOLCHAIN) -isystem $(OO_PS4_TOOLCHAIN)/include $(INCLUDES)
CXXFLAGS += $(CFLAGS) -isystem $(OO_PS4_TOOLCHAIN)/include/c++/v1
ifneq ($(BUILD),$(notdir $(CURDIR)))
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCE),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export BUILDDIR := $(CURDIR)/$(BUILD)
export DEPSDIR := $(BUILDDIR)
CFILES := $(foreach dir,$(SOURCE),$(notdir $(wildcard $(dir)/*.c)))
CXXFILES := $(foreach dir,$(SOURCE),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCE),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.bin)))
export OFILES := $(CFILES:.c=.o) \
$(CXXFILES:.cpp=.o) \
$(SFILES:.S=.o) \
$(BINFILES:.bin=.bin.o)
export BINFILES := $(BINFILES:.bin=.bin.h)
export INCLUDES = $(foreach dir,$(INCLUDE),-I$(CURDIR)/$(dir)) \
-I$(CURDIR)/$(BUILD) -I$(OO_PS4_TOOLCHAIN)/include
.PHONY: $(BUILD) install clean
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.PS4
install: $(BUILD)
@echo Copying...
@cp -frv include/bzlib.h $(OO_PS4_TOOLCHAIN)/include
@cp -frv include/tinytar.h $(OO_PS4_TOOLCHAIN)/include
@cp -frv $(TARGET).a $(OO_PS4_TOOLCHAIN)/lib/libtinytar.a
@echo lib installed!
clean:
@echo Clean...
@rm -rf $(BUILD) $(OUTPUT).elf $(OUTPUT).self $(OUTPUT).a
else
DEPENDS := $(OFILES:.o=.d)
$(OUTPUT).a: $(OFILES)
$(OFILES): $(BINFILES)
-include $(DEPENDS)
endif