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blocklist.html
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blocklist.html
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<!DOCTYPE html>
<html lang="en">
<head>
<!--5ETOOLS_CMP-->
<!--5ETOOLS_ANALYTICS-->
<!--5ETOOLS_ADCODE-->
<meta charset="utf-8">
<meta name="description" content="">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
<meta name="apple-mobile-web-app-capable" content="yes">
<title>Content Blocklist - 5etools</title>
<link rel="stylesheet" href="css/bootstrap.css">
<link rel="stylesheet" href="css/main.css">
<!-- Favicons -->
<link rel="icon" type="image/svg+xml" href="favicon.svg">
<link rel="icon" type="image/png" sizes="256x256" href="favicon-256x256.png">
<link rel="icon" type="image/png" sizes="144x144" href="favicon-144x144.png">
<link rel="icon" type="image/png" sizes="128x128" href="favicon-128x128.png">
<link rel="icon" type="image/png" sizes="64x64" href="favicon-64x64.png">
<link rel="icon" type="image/png" sizes="48x48" href="favicon-48x48.png">
<link rel="icon" type="image/png" sizes="32x32" href="favicon-32x32.png">
<link rel="icon" type="image/png" sizes="16x16" href="favicon-16x16.png">
<!-- Chrome Web App Icons -->
<link rel="manifest" href="manifest.webmanifest">
<meta name="application-name" content="5etools">
<meta name="theme-color" content="#006bc4">
<!-- Windows Start Menu tiles -->
<meta name="msapplication-config" content="browserconfig.xml"/>
<meta name="msapplication-TileColor" content="#006bc4">
<!-- Apple Touch Icons -->
<link rel="apple-touch-icon" sizes="180x180" href="apple-touch-icon-180x180.png">
<link rel="apple-touch-icon" sizes="360x360" href="apple-touch-icon-360x360.png">
<link rel="apple-touch-icon" sizes="167x167" href="apple-touch-icon-167x167.png">
<link rel="apple-touch-icon" sizes="152x152" href="apple-touch-icon-152x152.png">
<link rel="apple-touch-icon" sizes="120x120" href="apple-touch-icon-120x120.png">
<meta name="apple-mobile-web-app-title" content="5etools">
<!-- macOS Safari Pinned Tab and Touch Bar -->
<link rel="mask-icon" href="safari-pinned-tab.svg" color="#006bc4">
<!-- OpenSearch -->
<link rel="search" href="open-search.xml" title="Search 5etools" type="application/opensearchdescription+xml">
<script type="text/javascript" src="sw-injector.js"></script>
<script type="text/javascript" src="js/styleswitch.js"></script>
<script type="text/javascript" src="js/navigation.js"></script>
<script type="text/javascript" src="js/browsercheck.js"></script>
</head>
<body>
<div class="overlay-noise"></div>
<div class="cancer__wrp-leaderboard cancer__anchor"><div class="cancer__disp-cancer"></div><div class="cancer__wrp-leaderboard-inner"><!--5ETOOLS_AD_LEADERBOARD--></div></div>
<header class="hidden-xs hidden-sm page__header">
<div class="container ve-flex-v-baseline">
<h1 class="page__title no-wrap my-0" id="page__title">Content Blocklist</h1>
<p class="page__subtitle no-wrap my-0" id="page__subtitle">Exclude content and export configurations.</p>
</div>
</header>
<nav class="container page__nav" id="navigation">
<ul class="nav nav-pills page__nav-inner" id="navbar"></ul>
</nav>
<div class="cancer__wrp-sidebar-rhs cancer__wrp-sidebar-rhs--scrolling-page cancer__anchor"><div class="cancer__disp-cancer"></div><div class="cancer__sidebar-rhs-inner cancer__sidebar-rhs-inner--top"><!--5ETOOLS_AD_RIGHT_1--></div><div class="cancer__sidebar-rhs-inner cancer__sidebar-rhs-inner--bottom"><!--5ETOOLS_AD_RIGHT_2--></div></div>
<main class="container">
<div class="px-4 mt-4">
<p>
This page allows you to create configurations which "blocklist" site content, hiding it from list pages.
This can be used, for example, in conjunction with homebrew content, to create a campaign JSON file containing additions to the base game,
as well as the removal of extraneous content.
</p>
<p class="mb-0"><i class="text-muted">
With great power comes great responsibility. If you are a DM intending to use this system to remove parts of the game you
consider broken; inconvenient; or otherwise in need of adjustment, please first consider the needs and expectations of your players,
as well as the extensive playtesting and design iteration backing 5th Edition.
If something is in the game, it is probably there for a reason.
</i></p>
</div>
<hr>
<div class="ve-flex-col" id="blocklist-content">
<div class="py-2 ve-flex-vh-center initial-message">Loading...</div>
</div>
</main>
<!--5ETOOLS_SCRIPT_ANCHOR-->
<!--5ETOOLS_AD_ADHESION-->
<script type="text/javascript" defer src="lib/jquery.js"></script>
<script type="text/javascript" defer src="js/parser.js"></script>
<script type="text/javascript" defer src="js/utils.js"></script>
<script type="text/javascript" defer src="js/utils-ui.js"></script>
<script type="text/javascript" defer src="lib/localforage.js"></script>
<script type="text/javascript" defer src="js/omnidexer.js"></script>
<script type="module" src="js/omnisearch.js"></script>
<script type="module" src="js/filter.js"></script>
<script type="text/javascript" defer src="js/utils-dataloader.js"></script>
<script type="module" src="js/utils-brew.js"></script>
<script type="module" src="js/utils-config.js"></script>
<script type="text/javascript" defer src="js/render.js"></script>
<script type="text/javascript" defer src="js/render-dice.js"></script>
<script type="text/javascript" defer src="js/scalecreature.js"></script>
<script type="text/javascript" defer src="js/hist.js"></script>
<script type="text/javascript" defer src="js/blocklist-ui.js"></script>
<script type="text/javascript" defer src="js/blocklist.js"></script>
<script type="text/javascript" defer src="js/list2.js"></script>
<script type="text/javascript" defer src="lib/elasticlunr.js"></script>
</body>
</html>