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base repository: cao-awa/Conium
base: 1.0.0-alpha5-fix1
head repository: cao-awa/Conium
compare: main
Commits on Nov 16, 2024
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Add events support: 'BREAKING_BLOCK', 'BROKEN_BLOCK', 'ENTITY_DAMAGE'…
…, 'ENTITY_DAMAGED', 'ENTITY_DIE', 'ENTITY_DEAD'. Better feature for 'DynamicArgs'. More documents completing.
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Commits on Nov 18, 2024
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Supported block templates: 'piston_behavior', 'walk_velocity', 'jump_…
…velocity', 'movement_velocity', 'replaceable'.
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The 'identity' of event context that input to 'arising' and 'presagin…
…g' have actual type now.
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Add more arg type and transformers.
Fix bug of bedrock and common scripts unable to run in last commit. Fix bug of game break when placing block.
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Add event supports: 'SERVER_TICK_TAIL', 'ENTITY_TICK', 'ENTITY_TICKED…
…', 'ITEM_USED_ON_BLOCK'. Make event arise before the source action.
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Commits on Nov 19, 2024
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Commits on Nov 20, 2024
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Supported to template 'path_find_through'.
Modified entity and block settings code style.
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Add events supported: 'FLUID_SCHEDULE_TICK', 'FLUID_SCHEDULE_TICKED',…
… 'BLOCK_SCHEDULE_TICK', 'BLOCK_SCHEDULE_TICKED'. Fix script unresolved reference: 'ENTITY_TICK', 'ENTITY_TICKED' Add event context args: 'RANDOM', 'SCHEDULE_TICK_VIEW', 'FLUID_STATE'. Add method 'preRequest' in 'ConiumEventContextBuilder', used to make 'presage' trigger. Methods 'request' in 'ConiumEventContextBuilder' can input two lambdas now, first is 'arise', seconds is 'presage'.
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Commits on Nov 23, 2024
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Add events supported: 'FLUID_SCHEDULE_TICK', 'FLUID_SCHEDULE_TICKED',…
… 'BLOCK_SCHEDULE_TICK', 'BLOCK_SCHEDULE_TICKED', 'SHULKER_BOX_OPENING', 'SHULKER_BOX_OPENED', 'SHULKER_BOX_CLOSING', 'SHULKER_BOX_CLOSED', 'CHEST_OPENING', 'CHEST_OPENED', 'CHEST_CLOSING', 'CHEST_CLOSED', 'TRAPPED_CHEST_OPENING', 'TRAPPED_CHEST_OPENED', 'TRAPPED_CHEST_CLOSING', TRAPPED_CHEST_CLOSED. Fix script unresolved reference: 'ENTITY_TICK', 'ENTITY_TICKED' Add event context args: 'RANDOM', 'SCHEDULE_TICK_VIEW', 'FLUID_STATE', 'VIEWER_COUNT_MANAGER'. Add method 'preRequest' in 'ConiumEventContextBuilder', used to make 'presage' trigger. Methods 'request' in 'ConiumEventContextBuilder' can input two lambdas now, first is 'arise', seconds is 'presage'. Add 'target' and 'targetTo' method in 'ConiumEventContext' used to filter the identity to trigger context. Add networking supports, the server can synchronize registry to client now. Split clear registries and load function in the managers of item, block, entity. Add kotlin reflect dependencies. Make 'client' field in 'ConiumAbstractEntitySettings' used to stores client settings, deprecated 'clientMigrateKey'. Something events attach to presented events, less mixin uses now. Dynamic args supported to transform from multiple arg sources now. Recipe builder following to other builders, use 'ConiumBuilderWithTemplates' now. Server will store all loaded datapack contents in memory, like items or entities definition. Add 'isIt' extend method in kotlin, used to test an object is a type or not. The 'ConiumEventType' has name and reified type now, then type 'I' is 'I: Any' in 'ConiumEventContextBuilder' now. Code style changes, reduce code lines, and add code comments and documents. Changed codes of data component to kotlin. Add server entry point. Performance optimizations.
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Commits on Nov 27, 2024
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Add reified type to field and variable declarations.
Moved template name to last one parameter.
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Commits on Nov 28, 2024
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Let data driven could interaction to kotlin script.
Add unnamed event context used to attach present contexts. Load script before all data-driven data.
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Commits on Dec 6, 2024
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Add reified type in declarations. Fix bug of crush client when client player interaction to synchronized data in '1.0.0-alpha6'. Let item can force override mining speed, instead of only use material template.
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Fix script identity bugs in data-driven interaction.
Changed item settings to ConiumItemSettings.
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Change script interaction code style, add code comments.
Use extend unsafe field to cast number. Use extend unsafe field to cast boolean.
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Commits on Dec 8, 2024
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Details, documents, and code comments.
Add events: 'ITEM_USE_ON_ENTITY', 'ITEM_USED_ON_ENTITY', 'ITEM_USAGE_TICK', 'ITEM_USAGE_TICKING'. Modified ways to attach forever events. Add character banner. Update minecraft to '1.21.4'. Update kotlin to '2.1.0'.
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Commits on Dec 12, 2024
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Update loom version to '1.9.2'.
Add events support: 'ITEM_INVENTORY_TICK', 'ITEM_INVENTORY_TICKED', 'ITEM_STACK_CLICK', 'ITEM_STACK_CLICKED'. Add context args: 'CURSOR_STACK', 'CLICK_TYPE', 'SLOT', 'SLOT_NUMBER', 'SELECT_STATUS'. Update version id to '1.0.0-alpha7'.
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Commits on Dec 16, 2024
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Update loom version to '1.9.2'.
Add events support: 'ITEM_INVENTORY_TICK', 'ITEM_INVENTORY_TICKED', 'ITEM_STACK_CLICK', 'ITEM_STACK_CLICKED'. Add context args: 'CURSOR_STACK', 'CLICK_TYPE', 'SLOT', 'SLOT_NUMBER', 'SELECT_STATUS'. Update version id to '1.0.0-alpha7'. Rename language translator to structuring translator. Supporting to some javascript stdlib. No longer using local variable to access bedrock system, importing now. Upgrade gradle to '8.11.1'.
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Commits on Dec 17, 2024
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Commits on Dec 29, 2024
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Commits on Jan 5, 2025
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