diff --git a/README.md b/README.md index b0311fc..df7de38 100644 --- a/README.md +++ b/README.md @@ -23,6 +23,7 @@ It provides a better game and dedicated server launcher with additional features - The `connect [IP] [PORT]` console command works without a GameSpy account. - Language detection to workaround incomplete localization files in [Crysis from Steam](https://store.steampowered.com/app/17300/Crysis/). +- Fixes [the two broken panels in Editor](https://github.com/ccomrade/c1-launcher/pull/38). ## Supported game versions @@ -109,13 +110,15 @@ official patch to get the latest version and 64-bit files. ### How to use it? -Get the latest executables from [releases](../../releases) and just replace the original files. +Get the latest [release](https://github.com/ccomrade/c1-launcher/releases) and just replace the original executables. + +Note that Warhead and Editor launchers need the original executables, which is why the new ones have different names. Remember that you should always use a legal copy of Crysis! ### Is there any way to avoid replacing the original executables? -Yes, you can rename C1-Launcher executables to whatever you want and use them next to the original files. +Yes, you can rename C1-Launcher executables to whatever you want and use them next to the original ones. ### How can I play Crysis multiplayer? @@ -142,7 +145,9 @@ No, it does not. ### Does C1-Launcher support Crysis Warhead? -No, it does not. The reason is that CryGame and CryAction DLLs are integrated into the EXE in Crysis Warhead. +Yes, it does, but only 64-bit version. The reason is that CryGame and CryAction DLLs are integrated into the EXE in +Crysis Warhead. This means the original EXEs are still needed. 32-bit one is encrypted by SecuROM, which makes it +basically unusable. Luckily, 64-bit one is clean. See below why. ### Why does the Bin64 folder contain 2 executables?