-
Notifications
You must be signed in to change notification settings - Fork 260
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Component not drawing over status bar anymore on iOS 13 #116
Comments
Yeah I have the same issue. I tried setting the .windowLevel on the internal notificationWindow instance that is used for the view -- to no avail. It seems iOS 13 doesn't let you put any views or windows on top of the status bar! I think this may be a bug in iOS 13. I tried doing a quick "hide" of the status bar, then moving my app's window down 20 pix to "fake" it, then quickly unhide the status bar. This looks ok on iPhone -- but this produces weird results on iPad in windowed and/or split-screen mode for me. If anyone found a workaround, would love to hear it. |
@cculianu Reported to Apple: https://forums.developer.apple.com/thread/124649?start=0&tstart=0 |
Ok, thanks. I also added a backing set of screenshots and info to the post. Who knows -- maybe Apple will fix this. I consider this a bug in iOS, TBH. Other projects that try to draw to the status bar area are also affected. Most of them implement a workaround by just avoiding the area now on iOS13. Sad. |
@cculianu Mind that your comment is not visible, you will need to remove the link from them or fake it. Apple is not approving any comments with link... |
I put a link to the image... Oh so I need to have the image url just be in the message but not as an Why do they even enable HTML images then? LOL It says "being moderated" -- I take it .. it will never get moderated? |
Ok. Fixed. Thanks for the tip. |
Yes it never gets moderated... |
This component is not working anymore on iOS 13, I am trying to find a solution for this but can't see anything ideal to fix it.
Edit: The component will not work if your app uses
UIScene
.The text was updated successfully, but these errors were encountered: