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effect_chorus.cpp
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effect_chorus.cpp
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/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Pete (El Supremo)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <Arduino.h>
#include "effect_chorus.h"
/******************************************************************/
// A u d i o E f f e c t C h o r u s
// Written by Pete (El Supremo) Jan 2014
// 140529 - change to handle mono stream - change modify() to voices()
// 140219 - correct storage class (not static)
boolean AudioEffectChorus::begin(short *delayline,int d_length,int n_chorus)
{
#if 0
Serial.print("AudioEffectChorus.begin(Chorus delay line length = ");
Serial.print(d_length);
Serial.print(", n_chorus = ");
Serial.print(n_chorus);
Serial.println(")");
#endif
l_delayline = NULL;
delay_length = 0;
l_circ_idx = 0;
if(delayline == NULL) {
return(false);
}
if(d_length < 10) {
return(false);
}
if(n_chorus < 1) {
return(false);
}
l_delayline = delayline;
delay_length = d_length/2;
num_chorus = n_chorus;
return(true);
}
void AudioEffectChorus::voices(int n_chorus)
{
num_chorus = n_chorus;
}
//int last_idx = 0;
void AudioEffectChorus::update(void)
{
audio_block_t *block;
short *bp;
int sum;
int c_idx;
if(l_delayline == NULL)return;
// do passthru
// It stores the unmodified data in the delay line so that
// it isn't as likely to click
if(num_chorus <= 1) {
// Just passthrough
block = receiveWritable(0);
if(block) {
bp = block->data;
for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) {
l_circ_idx++;
if(l_circ_idx >= delay_length) {
l_circ_idx = 0;
}
l_delayline[l_circ_idx] = *bp++;
}
transmit(block,0);
release(block);
}
return;
}
// L E F T C H A N N E L
block = receiveWritable(0);
if(block) {
bp = block->data;
uint32_t tmp = delay_length/(num_chorus - 1) - 1;
for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) {
l_circ_idx++;
if(l_circ_idx >= delay_length) {
l_circ_idx = 0;
}
l_delayline[l_circ_idx] = *bp;
sum = 0;
c_idx = l_circ_idx;
for(int k = 0; k < num_chorus; k++) {
sum += l_delayline[c_idx];
if(num_chorus > 1)c_idx -= tmp;
if(c_idx < 0) {
c_idx += delay_length;
}
}
*bp++ = sum/num_chorus;
}
// transmit the block
transmit(block,0);
release(block);
}
}