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effect_combine.h
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effect_combine.h
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/* Copyright (c) 2018 John-Michael Reed
* bleeplabs.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Combine analog signals with bitwise expressions like XOR.
* Combining two simple oscillators results in interesting new waveforms,
* Combining white noise or dynamic incoming audio results in aggressive digital distortion.
*/
#ifndef effect_digital_combine_h_
#define effect_digital_combine_h_
#include <Arduino.h>
#include "AudioStream.h"
class AudioEffectDigitalCombine : public AudioStream
{
public:
enum combineMode {
OR = 0,
XOR = 1,
AND = 2,
MODULO = 3,
};
AudioEffectDigitalCombine() : AudioStream(2, inputQueueArray), mode_sel(OR) { }
void setCombineMode(int mode_in) {
if (mode_in > 3) {
mode_in = 3;
}
mode_sel = mode_in;
}
virtual void update(void);
private:
short mode_sel;
audio_block_t *inputQueueArray[2];
};
#endif